KingCharizard
C++ Developer Extraordinaire
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- Seen May 15, 2016
Ok here is a topic I think some of you can tackle, Im not sure how many people in the community actually know C++ and plan to create games professionally, but those that do I like to get your thoughts on the best tools/engines out today and help point others in the right direction cause not everyone know where to start when they plan to develop a game.
Ok in my opinion these are the pros and cons of the dev tools i know and/or use.
XNA https://creators.xna.com/en-US/ - Xna seems to be the best console solution for anyone who doesnt have much money.
UDK(Unreal Dev Kit) www.udk.com - its free, and this is good to learn with and maybe produce a non commercial game to booast your portfolio. Cons, Due to their licensing If you make a commercial game and it makes over 5k Your paying epic games a hefty price.
TORQUE https://www.torquepowered.com/ - This is by far my favorite engine to date, its a complete game engine and has a resonable price also you get the source so you can modify the engine to fit your needs. Its cons, well, docmentation is shoddy.
Unity3D https://unity3d.com/ - another fav of mine, its a well balanced engine with reasonable pricing and easy to learn. Cons, it doesnt have a huge community and docmentation is shoddy.
C4Engine https://www.terathon.com/c4engine/index.php - Well they say with this engine you can develop a game for the ps3, with that said this is also a good engine with reasonable prices.
SDK(Sony Dev Kit) No link available - well this isnt for an indie developer unless you have some cash to spend, but From what I understand its not all that great either programming for the ps3 is hard and complicated, but its your only option for a ps3 title.
I know i missed some and I'd like people to post the things i've missed or things they like to add also feel free to comment on what i've already added.. Also I didnt mention any open source tools because in my opinion they arent complete tools.
anything that does not have cons its because I dont know them, cause I do not use the tools.
Ok in my opinion these are the pros and cons of the dev tools i know and/or use.
XNA https://creators.xna.com/en-US/ - Xna seems to be the best console solution for anyone who doesnt have much money.
UDK(Unreal Dev Kit) www.udk.com - its free, and this is good to learn with and maybe produce a non commercial game to booast your portfolio. Cons, Due to their licensing If you make a commercial game and it makes over 5k Your paying epic games a hefty price.
TORQUE https://www.torquepowered.com/ - This is by far my favorite engine to date, its a complete game engine and has a resonable price also you get the source so you can modify the engine to fit your needs. Its cons, well, docmentation is shoddy.
Unity3D https://unity3d.com/ - another fav of mine, its a well balanced engine with reasonable pricing and easy to learn. Cons, it doesnt have a huge community and docmentation is shoddy.
C4Engine https://www.terathon.com/c4engine/index.php - Well they say with this engine you can develop a game for the ps3, with that said this is also a good engine with reasonable prices.
SDK(Sony Dev Kit) No link available - well this isnt for an indie developer unless you have some cash to spend, but From what I understand its not all that great either programming for the ps3 is hard and complicated, but its your only option for a ps3 title.
I know i missed some and I'd like people to post the things i've missed or things they like to add also feel free to comment on what i've already added.. Also I didnt mention any open source tools because in my opinion they arent complete tools.
anything that does not have cons its because I dont know them, cause I do not use the tools.
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