- 190
- Posts
- 16
- Years
- Seen Jan 28, 2021
Hello, and welcome to my Pokémon D/P resizing tutorial!
Chances are that you came in here because
I've created this tutorial for those that need to learn how to resize their sprites from D/P. Like, say...if you wanted to use them in R/S/E?
In today's lesson, we're going to learn how to resize Diamond and Pearl Pokémon sprites in five easy steps.
The first thing to do is to pick your favorite (or whichever) D/P Pokémon sprite. This shouldn't be too hard for you...unless you can't find any Pokémon sprites.
Let's use good old Muk for our example.
I'd suggest using The Spriter's Resource's Pokémon section under Nintendo sprites.
Next, make a separate Paint file and change the page attributes to 64x64 by going to Image -> Attributes (or Ctrl + E).
Don't forget to color the 64x64 box!
It's vital to making sure you have the correct size!
After creating your 64x64 box, try pasting your D/P sprite inside of it.
Uh oh! There's no way that Muk will be able to fit into a GBA Pokémon ROM hack like that!
This simply won't do.
Which leads us to our next step...
After selecting the sprite (hopefully you know how to click and drag around the sprite), you need to right click and select "Stretch/Skew" (or press Ctrl + W).
A box will pop up as seen below. You need to change the 100%s on both Stretch and Skew to 80%.
Play around with the percentages to fit your sprite!
Sometimes, smaller D/P sprites will only require a lesser percentage of shrinkage to fit R/S/E's 64x64 limit.
Many of the tinier D/P sprites are able to fit nice and cozy inside our 64x64 box without the need to resize.
For once, Parasect's actually fitting in somewhere!
Press OK and...voila! You now have a GBA-sized D/P Pokémon sprite!
...But we're not finished yet!
As you can see, the sprite may FIT now, but it's incredibly pixelated!
Take a look at the monstrosity you just created!
Now, don't panic! This is easily fixable. All you have to do is correct the lines and shading based on the original sprite!
You might want to put them side to side for easy access.
Maybe even make a few copies off to the side!
You're going to want to start by fixing up the outlines.
Afterwords feel free to do whatever you want to the sprite.
Spend some time fixing it up. Play around with the shadings if you must!
There's no need to rush.
This tutorial is helpful for learning how to fix the outlines.
Congratulations! You've now completed your very first (or at least first successful) D/P Pokémon resizing! You can now use them for any form of mixing!
Perfect and ready for insertion...or simply for mixing!
Your finished product is now officially in Pokémon Mutation Version!
...Well, not really.
This tutorial also works with back sprites.
Trainer sprites too!
Tutorial by Diggeh.
Last edited: