OK wait some minutes i'll fix this :)Not sure if anyone already said this, but ever since 1.3 I can't encounter any digimon while fishing.
Not sure if this is some sort of bug or if encounter rate has been decreased, but it really bothers me since I can't get gomamon anymore.
Thank you.
Btw, really love this game, can't wait for extra story after ogremon story part.
(ps. will arachnemon be in later beta?)
I prefer Veedramon too but we have to find a solutions, maybe an item that digivolve to Veedramon.Can you bring back Veedramon to Veemon's evolution?? Veedramon>>>>>>ExVeemon in my opinion. Thanks!
Hi Arc :)Hey there dydd!
I just booted up the newest version of the game and i found some broken collision in the walls.
You can go Left and up from the digimushroom there and end up on the edge of the map and behind the building where theirs trees.
First, thank you very much. I really enjoyed to make attack animations. We just fixed the walls collisions and the Kokatorimon trade. About abilities: not all abilities work but this depend on pokemon essential. Hope they works in the next versions. About Terriermon and Gargomon type i think you are right we'll add the wind element to them. About MoriShellmon: Digimon evolution are not always regular like Pokemon, so sometimes you can find evolution with different elements. The CTRL crash depends on the following pokemon script and we cant do anything to fix it now. Just dont press Ctrl during a battle. However, very nice team :) Rapidmon and Togemon can digivolve to Ultimate but reach lvl 32 it's hard in this demo.Hi, I think this is a fantastic game, I'm really enjoying it so far. I especially like the various attack animations, the multiple possible digivolutions, the digivolving screen and music and especially that you've included the digimon's signature attacks. I also enjoyed picking my starter, I got Terriermon and didn't even have to lie to get him! I'm looking forward to future releases.
As a suggestion, if you are thinking of including the TM system in the game you could style them after the Digimodify cards in the Digimon Tamers series where I recall them being used to give the digimon wings, super speed and an ice breath attack among other things. Or after the legendary Digimemory things in Xros Wars to teach digimon other digimon's signature attacks, although I think you are using that for the catching system already.
I've come across a few errors, nothing terrible though. There are various spelling a grammar mistakes which I assume will be fixed eventually. Unless they are deliberately misspelled Gotsumon's 'Tremar' move should be spelt 'Tremor' and Kabuterimon learned a move called 'Mass Morp' which I assume should be 'Mass Morph' and if it is it might make more sense as 'Morph Mass' since I guess it means he is changing his shape or size to increase his special defence.
During the rival fight, just outside of the Botamon Village, I defeated his Gaomon by confusing him. So his Gaomon went first in the round and knocked itself out. I was then prompted to switch digimon and he sent out his Gotsumon. Before anything else happened my Floramon used Absorbing which was the command I had selected for it before Gaomon knocked itself out. The battle then continued as normal.
My Geckomon was put to sleep by a wild Otamamon's Lullaby Bubble move. As he has the Soundproof ability I think he should have been immune to Lullaby Bubble?
When your following digimon digivolves to a new form, it displays the old form sprite on the field map until you switch digimon or send it away and call it back again with the Ctrl button.
There are several places where you can walk that you probably shouldn't be able to like where xArc_Knightx has shown. Another notable one is that you can walk through most of the walls of the inside of the Digital Dream Building. Using this and attempting to leave through the west exit, blocked off by security guard NPCs, gives the screen a pink tinge. You can also use the fishing rod to fish on the wooden bridge tiles in the Demi Lake.
On the subject of fishing and I don't know if this just hasn't been added yet, both in Demi Lake and the water to the right of the Digital Dream Building, I have never gotten an encounter, only ever the 'not even a nibble' message.
I once had the game crash, it was a random encounter with a Gotsumon, I had a Bearmon sent out I then received an error message which I forgot to record and the game quit. It hasn't happened again.
I really like the Numemon for Tyrannomon trade event. However my initial reaction was that it was an error, perhaps the dialogue of the NPC before the trade could be made to be a bit more suspicious? After the trade he says he's leaving however he stopped at the door and didn't actually leave. I also get the same error message and game crash as Ambushwhack when I tried the Kokatorimon trade (I didn't have a Kokatorimon in the party).
I agree that the rival battle and Ogremon are a bit too powerful. In order to beat both I lucked out because they kept raising their attack stat then knocked themselves out because I had confused them, leading to the Lv11 Gaomon knocking out most of my party but being beaten by a Lv2 Floramon. I think the rival could stay the same if there was more available to do and train up with before fighting him. But Ogremon immediately after the Shamanmon fight was a bit much.
It might be worth considering adding Wind as a secondary type to Terriermon and Gargomon. As a Terriermon he learns TERRIER TORNADO but it is only barely stronger than Sonic Jab, because Sonic Jab has STAB, and yet it's a more inaccurate move. I haven't gotten a Rapidmon yet so I don't know what he's like.
I'd also question M-Betamon's typing as Water/Thunder since he digivolves to MoriShellmon who is Nature/Ground, which is a complete change in typing and probably not what the player was expecting when they chose a M-Betamon as one of their party pokemon. Especially if the intention is to make the normal Betamon a Water/Thunder type too.
I hope that information is helpful. And my team at the moment is:
Lv17 Gargomon
Lv16 Geckomon
Lv16 Ninjamon
Lv16 Kuwagamon
Lv17 Grizzmon
Lv17 Togemon
Yes, Ballistamon is in the Beta. You can find it near the Vending Machine in the Bit Forest but only if you have Shoutmon as starter. Dorulumon will be added in the next release.I found Ballistamon, I am curious if you can find Dorulumon
<snip>
EDIT: And since there's been some talk of teams, I think I'll share my own:
Merlin, level 25 Wizardmon
Top Gun, level 25 Unimon
T-Wrecks, level 32 RizeGreymon - might be renamed Cowboy if a Name Rater is put in the game. Because I like the idea of the Tamer quoting Die Hard when Cowboy uses Trident Revolver.
Baron, level 25 Devidramon - as in Red Baron; formerly Gizamon, not DemiDevimon
Agent, level 32 DinoBeemon
Tentomon, level 12 - could be replaced in the next beta; hoping I can Digivolve him into Centarumon, but I can't access the Secret Shop, which I'm currently assuming sells Iron Hoof to get Centarumon; right now Super Shocker does insane damage when I get up and Electric Cloud first.
It might actually be a game error. The game crashing could be either or, but the new game being saved sounds like a game bug. Maybe try recreating by closing the game without saving and seeing if it does it? Puppetmon doesn't really seem to be a machine type. I'd expect pure nature since as far as I can tell he'd have no metal type attacks, his signature moves seem like they'd be nature types, and his entire line would be nature. Also, wouldn't Hagurumon make Andromon? Then again I can't think of anything else Centarumon could digivolve into that'd make much sense, so I guess it fits well too, and of course different rookies can become the same champion, etc. I'm kinda curious though, will VictoryGreymon be included in the game? If so Agumon would likely be my chosen starter. I'm kinda hoping Lopmon will be available in the next release but who knows. I'm kinda curious how my [insert digimon here] was about to digivolve into Gekomon at level 12. It must not be a base digivolution but I'm wondering what happens if it gets to level 16(I cancelled the digivolution)? Will it choose Gekomon still, or the level 16 digivolution? Also, has anyone found a Salamon? I haven't gotten past the Goburimon part but I'm wondering how far in you'd need to get to find her, seeing as she's available.
I'd also like to mention the jukebox app on your digivice. It changes the music permanently, and I was wondering if you could still make the battle music and stuff play when you get into battles and stuff? As it is, it takes over every other song. Status effects also take forever to go through on the texts. Is it possible to speed it up, or at least have an option to where it skips the actual text and just shows the gfx? Oh and when you buy something out of the vending machine it starts over again, asking what you want to buy again. It probably should quit after you get what you want and just make it so that you have to talk to it to buy more. Also, that Tyrannomon trade tho!
Edit: More questions. Added a picture. Is this the end of the demo? I can't seem to go further. Also, for Wizardmon's shop, does he sell the same thing always or do his wares change? Also, is Salamon available? The demo says she is but I fear you may have only meant that the rival tamer can have her. Either that or you have to be female and get her as a starter instead of Patamon or something? Another question, if this IS the end of the demo, is there some other way to acquire the bits needed to buy all the items in this demo? Because currently I have the choice between a bunch of cards, a digivolution item, or more digimemory Rs. And finally, is it possible for Biyomon to digivolve into Birdramon naturally?
Personally I think it would make more sense for puppetmon to be a machine type then nature type since you can easily see his metal hinges and some gears and he was man-made and not made by nature, of course he could become a nature/machine dual type but in that case I think it would make more sense to make him machine/darkness type but that's just my personal opinion.