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[Scripting Question] Disabling Day/Night Tones

JohnnyComotion

Advanced Trainer
  • 9
    Posts
    13
    Years
    How do you disable the entire concept? I am recreating the Game Boy games in original Grayscale and the night effect makes it looks sort of blue. I plan to keep a Time factor per say, but need the visual effect to go away, thanks
     
    Last edited by a moderator:
    How do you disable the entire concept? I am recreating the Game Boy games in original Grayscale and the night effect makes it looks sort of blue. I plan to keep a Time factor per say, but need the visual effect to go away, thanks

    Kind of a cobbled together answer but you could replace all the values in the array with the default daytime one, Tone.new(0,0,0,0),
    That way, no shading is applied.
     
    In the metadata of the map set
    Code:
    Outdoor=false

    I thought about doing this as well, because I had to create a solid white Battle back just to get that Red/Blue effect for battles, and unfortunately for me battlebacks aren't something controlled by Global, and I deleted ALL other backs, so it's this or a solid Black background.
     
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