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Disapppearing events/appearing events

  • 12
    Posts
    9
    Years
    • Seen Feb 22, 2016
    I don't want the event to immediately disappear but disappear after the player leaves the map. Also is there a way to make an event appear after a certain switch is set elsewhere? I know these are probably very easy things to do but I've been struggling to figure out how.

    Thanks for all the help :)
     

    Wootius

    Glah
  • 300
    Posts
    11
    Years
    • Seen May 31, 2022
    If they can't fly yet, an event they have to walk on with this script. This script must be on the map the event to be changed is on!

    # Sets another event's self switch (eg. pbSetSelfSwitch(20,"A",true) ).
    # To be used in a script event command.
    pbSetSelfSwitch(event,switch,value)

    If they can fly try this in the next plot event.

    #Map ID, Event ID, Switch = "A,B,C,D", True/False
    def pbsetselfswitch2(map,event,switch,value)
     
  • 12
    Posts
    9
    Years
    • Seen Feb 22, 2016
    Is there a way to make a Gym leader appear on a different map when a certain actions takes place?
     
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