Discussion of Current UU Suspects.

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    Currently, Smogon is testing Moltres, Raikou, Froslass, and Dugtrio to see whether they fit the BL characteristic or not.

    Froslass is being pushed for BL via the Support characteristic with the following movesets:

    Froslass (F) @ Leftovers
    Ability: Snow Cloak
    EVs: 248 HP/164 Def/96 Spd
    Timid nature (+Spd, -Atk)
    - Spikes
    - Taunt
    - Ice Beam
    - Pain Split

    Known around here as "Proslass".


    Froslass (F) @ Focus Sash
    Ability: Snow Cloak
    EVs: 4 Def/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Spikes
    - Taunt
    - Ice Beam
    - Destiny Bond

    Anti-lead Froslass.

    This quote best summarizes the argument for Froslass being BL:

    Originally posted by whistle

    Froslass
    under the Support Characteristic for its Spikes. The important thing here is to consider what Froslass has over other Spikers since it's probably universally accepted that Spikes are good and getting them automatically is broken.

    First, its typing and Speed gives it more reliability and stability in controlling when Spikes get put up and how many layers go up. The typing means it's almost always obvious when a dangerous move is coming (since they usually have to be STAB in addition to super effective and also backed by a high Attack or decent Special Attack stat), so Froslass won't be surprised like an Omastar or Cloyster might get surprised by a HP Grass. Its high Speed gives offense players more control over whether they want to sacrifice a specific portion of Froslass's HP in exchange for an extra layer of Spikes, or even if they want to sacrifice all of its HP in exchange for the first layer. This decision is left in the hands of the opposing player or the team matchup for most of the other Spikers in UU. Obviously, Pain Split helps it heal and stay alive.

    Second, its Ghost subtype and support moves allow it to perform as a primary spinblocker on offensively minded teams or as a secondary spinblocker on defensive teams. This gives the player much more flexibility when team building because it means the slot of "Spikes protector" is already filled. It also prevents Pokemon from using Foresight in its face or from setting up on it (which can be very important for offensive teams). Froslass's combination of flexibility and momentum setting ability combined with the inherent danger of Spikes makes it a suspect.
    Raikou is being pushed for BL under the Offensive characteristic, mainly because of:

    Raikou @ Leftovers
    252Spe , 232 SpA, 24 Spdef, Timid
    -Sub
    -CM
    -Thunderbolt
    -Hidden Power Grass/Ice/Ground

    SubCM Raikou.


    Raikou @ Life Orb / Shuca Berry
    Timid, 252 SpAtk, 252 Speed, 4 def
    -Calm Mind
    -Thunderbolt
    -Extrasensory
    -HP Water

    LO + Three Attacks Raikou, one of Raikou's more common sets.

    Here is a post that sums up the arguments for Raikou:

    Originally posted by Fuzznip

    I don't see how Raikou does not fit under this category. Through my experience in the Raikou-infested metagame, I believe that it has the power and sweeping ability to pose as an immediate threat upon entry. There are two specific Raikou sets that I believe are what make Raikou incredibly dangerous: Substitute + Calm Mind and Calm Mind + 3 Attacks.

    In common battle conditions, I've found out that many Raikou are able to set up Substitute and/or Calm Mind with little trouble and hit the switch-in accordingly for a great deal of damage. Raikou doesn't have many hard counters in the UU metagame, perhaps you can narrow it down to Registeel, Chansey, and possibly Umbreon. Firstly, all of these threats are susceptible to Spikes, and Spikes is definitely not hard to set up in this metagame. Secondly, Registeel and Chansey are easy bait for Dugtrio, who can easily eliminate these two from Raikou's sight, and can even take care of a weakened Umbreon. With the removal of the top Raikou switch-ins, it will have a significantly easier time sweeping. Also, it's not like Toxic Spikes are used a lot to make Raikou less threatening, as Rapid Spin users and Venusaur are literally everywhere.

    The power Raikou packs is unbearable in my opinion. Base 115 Special Attack and base 115 Speed really helps Raikou when it comes to sweeping. Throw in Calm Mind and excellent coverage moves, and you get one heck of a sweeper. Because of Raikou's power and lack of hard counters, teams are forced to use Pokemon that can actually deal with Raikou. Offensive teams need to use Pokemon like Curse Umbreon or Choice Scarfers to be able to threaten Raikou, otherwise they can be swept with ease. Raikou is just too strong for this metagame, and I believe it needs to be tested for removal.
    Dugtrio is being pushed for BL under the support characteristic based off of the following:


    Dugtrio @ Life Orb/Choice Band
    Jolly/Adamant Nature- Arena Trap
    4 HP / 252 Atk / 252 Spe

    Earthquake
    Sucker Punch / Night Slash
    Stone Edge
    Substitute / Beat Up / Pursuit


    Revenge Killer Dugtrio in Life Orb and Choice Band form.

    Rising_Dusk had the overall best summation of Dugtrio nomination arguments, as shown here:

    Originally posted by Rising_Dusk

    I am nominating Dugtrio as BL on the Support Characteristic as well. This wasn't something I was expecting, honestly, when I first started playing this round, but it came to grow as time moved on. The problem with Dugtrio, I believe, isn't Dugtrio itself, but rather the metagame it dominates within. Regirock and Registeel all lack reliable means of recovery, so they cannot afford to be running a Shed Shell over Leftovers. Dugtrio, meanwhile, easily switches into their support moves and murders them with its Banded EQ's. This is much unlike OU where things like Skarmory and Forretress have their own healing in Roost or can pick up easy Wish support oand serve a more Spike-laying, supportive role. Dugtrio can easily and consistently set up a situation where it nets key kills against any team and then subsequently set up easy sweeps for other members of its team. In lieu of this, I feel this nomination appropriate.
    The final suspect being nominated for BL is Moltres, who is under the offensive characteristic for:

    Moltres @ Life Orb
    Ability: Pressure
    EVs: 4 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Fire Blast
    - Air Slash
    - Hidden Power [Grass]
    - Roost

    Whistle came through again with a solid argument for Moltres:
    Originally posted by whistle


    Moltres under the Offensive Characteristic for its ridiculous Special Attack and decent Speed. Life Orb Moltres has a limited number of viable switch-ins due to the sheer power of its dual STABs; it 2HKOs everything that doesn't resist either Fire or Flying, with the exception of Chansey, even without entry hazards. Resisting Flying but not Fire is largely pointless since Fire Blast's base power is much higher than that of Air Slash; and the Rock Pokemon that resist both are almost all either OHKOed or 2HKOed (Regirock) by HP Grass. Basically, Moltres has decent Speed and hits an extremely large portion of the tier for high damage. What separates Moltres from other Pokemon that have similarly high Special Attack and Speed is Moltres' typing, defensive stats, and Roost. Its typing lets it switch in pretty easily on Grass, Fighting, Ground, and Fire attacks (which are all quite common); since it has above-average 90/90/85 defenses, it can actually make good use of these resistances and immunity even without any defensive investment. Roost only serves to increase the effective of Moltres as a check to many Pokemon because it lets it heal off HP lost switching into these resisted attacks.

    Stealth Rock is somewhat of a hinderance to Moltres but spinning isn't too hard if you have a dedicated spinner or even two, and Moltres also has Roost to compensate for lost HP. Even with the presence of Stealth Rock, it just means you need to be more careful when switching in Moltres; it's still extremely dangerous. Finally, let me be clear: Moltres does have several safe switch-ins (Chansey, SpD Milotic, Slowking, among a few others), but the list is both too small and too narrow (defensive Pokemon only).
    What do you guys think? Should Raikou, Moltres, Froslass, or Dugtrio go to BL? Or do they have the capability to stay in UU?
     
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    The only one I think that should be BL is Raikou, but I have felt that way since I started playing UU. Its too strong. I know I'm not the most experienced player but I feel like Raikou is more strong than RD teams, who are waning in popularity.

    Duggy going to BL is stupid if Raikou doesn't go with it, but also stupid anyway. I mean, its a pretty frail pokemon, anything with a boosted priority attack OHKO's it so I really fail to see how its a big threat. "OH NO IT KILLS REGISTEEL!! MY WALL!" BAN BAN BAN! is not a good argument which quite frankly seems to be what this is about.

    Moltres shouldn't be, its easily countered by Azumaril, hell even Aqua Jet Floatzel. It also takes 50% from SR, so its not like its that hard to deal with, also Raikou keeps it in check lol. Even Electabuzz outspeeds it if Raikou gets banned, I think people just don't like powerful sweepers in UU.

    Froslass I have mixed feelings about. When I use it, its great fun. When someone else uses it, "grrr". It is very efficient at getting up spikes, and it has multiple sets which enable it to almost always get them up. Omastar also has relative ease getting spikes up, but has more common weaks, but thats no reason to ban Omastar just because it gets spikes up. The Bulky Lass set is a horse's rear. I hate it. I love to use it, but its a strumpet to deal with lol. I'm not saying I want it banned, but I wouldn't necessarily miss it if it was gone, and more and more people are running Moltres leads to deal with Oma and Lass.

    my sig on smogon said:
    <%JabbaTheGriffin> and people are trying to ban froslass the best offensive spiker, raikou the best offensive sweeper, moltres the 2nd best offensive sweeper and dugtrio a pokemon that can trap like 2-3 stall pokemon

    Basically, Jabba had it right. People are trying to make UU more stall oriented, and I really don't like it that way. I wouldn't mind seeing Raikou gone, its a big pain. But if you ban any of the others (mostly Duggy) you have to ban Raikou as well.
     
    My Absol easily deals with Raikou, although my HO UU team does have problems with it. Some Raikous try to be smart and set up a sub on Sucker Punch, I just PC it away, then go for Sucker Punch.
    Moltres shouldn't go. It's pretty easily countered. Feraligatr used Aqua Jet, the foe's Moltres fainted!
    I do use Moltres on my team, but I find SubRoost to be rather useful as well as unpredictable for a HO team. (I'm building a HO NU team and SubRoost Articuno is clearly going there.)
    I find it sad that Moltres would go.. I guess if it goes I'll go back to Ninetales.
    Froslass is annoying, but I usually just U-Turn to Moltres and OHKO with Flamethrower. (As seen here: https://www.youtube.com/watch?v=dNk88TduCwE, can't remember the time it was)
    Raikou definitely goes. Dugtrio works well in OU, and the fact it kills walls which has so much success is good. If it's banned, Sandslash is also a viable option. Switch into Registeel's Thunder Wave, OHKO with LO EQ (Which hits harder, as Slash has a higher base attack)
    Oh, and Dugtrio goes = Raikou goes. Dugtrio is the best Raikou counter. Raikou so fears three digging moles it's scary for it. (*Ho-Oh gets ashamed*)
    IMO Raikou should go. Even my HO team doesn't like it, and if HO team has a problem with it.. It's a nightmare for stall teams.
    Oh, and Gamer, making UU Stall is going to be a good dream. I'll be farming wins from most UU players.

    tl;dr - Raikou goes, Dugtrio possibly, Moltres no way, Froslass possibly.
    BTW, Hitmontop really scares Froslass leads. Bullet Punch is an epic win against it. Then spin away the spikes and you're done.
     
    My Absol easily deals with Raikou, although my HO UU team does have problems with it. Some Raikous try to be smart and set up a sub on Sucker Punch, I just PC it away, then go for Sucker Punch.
    Moltres shouldn't go. It's pretty easily countered. Feraligatr used Aqua Jet, the foe's Moltres fainted!
    I do use Moltres on my team, but I find SubRoost to be rather useful as well as unpredictable for a HO team. (I'm building a HO NU team and SubRoost Articuno is clearly going there.)
    I find it sad that Moltres would go.. I guess if it goes I'll go back to Ninetales.
    Froslass is annoying, but I usually just U-Turn to Moltres and OHKO with Flamethrower. (As seen here: https://www.youtube.com/watch?v=dNk88TduCwE, can't remember the time it was)
    Raikou definitely goes. Dugtrio works well in OU, and the fact it kills walls which has so much success is good. If it's banned, Sandslash is also a viable option. Switch into Registeel's Thunder Wave, OHKO with LO EQ (Which hits harder, as Slash has a higher base attack)
    Oh, and Dugtrio goes = Raikou goes. Dugtrio is the best Raikou counter. Raikou so fears three digging moles it's scary for it. (*Ho-Oh gets ashamed*)
    IMO Raikou should go. Even my HO team doesn't like it, and if HO team has a problem with it.. It's a nightmare for stall teams.
    Oh, and Gamer, making UU Stall is going to be a good dream. I'll be farming wins from most UU players.

    tl;dr - Raikou goes, Dugtrio possibly, Moltres no way, Froslass possibly.
    BTW, Hitmontop really scares Froslass leads. Bullet Punch is an epic win against it. Then spin away the spikes and you're done.

    I just... I just... I don't know what to do with this post. It's just... ugh.

    Also, that battle you linked on Youtube was awful. Who keeps Lanturn in on Sceptile? And you kept Sceptile in against a Choice Scarfed Froslass. Just ugh. And switching Froslass into a Moltres that was clearly going to use Flamethrower. aaaaaaaaaaaaaa The battle gets worse and worse as it goes.

    Anyway, I know I don't play any more but I agree with Jabba/.Gamer that they're trying to make it more stall oriented and I don't like it.
     
    I know I made some mistakes. I sometimes forget about the Scarf I tricked onto something else.
    *oh..* "Something wrong with whatever I post again.."
    Well nothing too new here anyway ^.

    I agree it isn't the best battle. I took it as an example. If Froslass is too hard get a Rapid spinner + something that beats is. Hitmontop is a good counter to it.
     
    "<%JabbaTheGriffin> and people are trying to ban froslass the best offensive spiker, raikou the best offensive sweeper, moltres the 2nd best offensive sweeper and dugtrio a pokemon that can trap like 2-3 stall pokemon"

    That is all.

    Also dont see how putting a shed shell on duggy bait is ANY different than putting shed shell on skarm and forry in OU. ONOES MAGNEZONE FITS SUPPORT GAIZ SPECS FLYGON EASY SWEEP AAAA. I lol'd at how Wish support applies in OU and not uu, just....this is so bias hahahah.

    "Regirock and Registeel all lack reliable means of recovery, so they cannot afford to be running a Shed Shell over Leftovers. Dugtrio, meanwhile, easily switches into their support moves and murders them with its Banded EQ's."

    Loling even more because it cant OHKO either rofl.

    Also @ OP Duggy runs Beat Up in UU in last slot over Aerial Ace as it wrecks Chansey beyond reparation so it cant Toxic stall you if it hits you on switch.

    And wtf @ rthookers post. You do realize any well built stall team does not lose to Raikou ? Its like the least threatening thing to them. HO is a unreliable play style so no wonder you have trouble with Kou lol. Either way that post a was ughh lol
     
    Last edited:
    Also @ OP Duggy runs Beat Up in UU in last slot over Aerial Ace as it wrecks Chansey beyond reparation so it cant Toxic stall you if it hits you on switch.

    Duggy runs Beat up? 0__0 never knew about that. I'll edit it in.

    In terms of suspects, really Moltres, Dugtrio, and Froslass have no business going to BL. Each of them have solid amounts of checks and counters that can take down their sets. Moltres and Froslass also have Stealth Rock weaks to deal with (Froslass only has to mainly worry about this if its not a lead or if you aren't running dual ghost) and Dugtrio is just weak when it comes to attack. Dugtrio can't OHKO Registeel with Earthquake, which says a lot off the bat. Moltres hates dealing with Chansey (unless its SubRoost), Azumarill, Floatzel, and is outsped by quite a bit in UU.

    With Raikou, I can see why people would want it to be a suspect because it destroys quite a bit, but also in UU it still gets walled by some stuff, so it isn't broken to the point that people say it is imo. Chansey still tanks it, and as D_A said, good stall teams can always beat Raikou.

    Overall, I think all of the suspects should remain UU. This might change for Raikou once it gets Aura Sphere in July, but at this current point in the metagame, it is not BL imo.
     
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