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[Scripting Question] Displaying tips during loading screen

226
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8
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    • Seen Jul 19, 2023
    As we all know, launching the game may occasionally take some time if the game compiles. During this time (which can take up to 5-10 seconds) the player will see nothing but a black screen; do you think it might be possible to enhance the loading/compiling time by displaying some bits of text (tips, quotes, fun facts...) to catch the player attention from the very beginning?
     
    1,403
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    10
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    • Seen Apr 29, 2024
    Isn't the game already compiled once you've built a release version? But even if not it seems like the player would only see the tips at most once (because they can't change the PBS files, and therefore can't trigger a recompile)?

    EDIT: But I reckon you could add that feature by drawing some text to the screen at the beginning of the function that kicks off compilation in Compiler.
     
    Last edited:

    Maruno

    Lead Dev of Pokémon Essentials
    5,286
    Posts
    16
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    • Seen May 3, 2024
    Compiling is only done during playtesting. It won't happen for players once the game is released.
     
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