4th Gen DP Battle Tower?

SawkTheWarrior

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    I have pokemon Diamond, and i want to battle in the battle tower. Is this team i made good?

    Omastar: Swift swim
    Surf
    AncientPower
    Raindance
    Double Team
    @damp rock

    Toxicroak: Dry skin
    Sucker punch
    Swords dance
    Poison jab
    Cross chop
    @ sitrus berry

    Drifblim: Aftermath
    Shadow ball
    Will-o-wisp
    Thunder
    Explosion
    @ sitrus berry :P


    Is that a good team? should i make any ajustments?
     
    I've not really spent much time in the Gen 4 version of the Battle Tower, but....

    Rain and sun teams/strategies are a lot easier to make use of from Gen 5 on due to the existence of legal automatic weather summoners. Eating up a turn to manually set up your weather gives the opponent a free turn basically.

    EVs and Natures are something you'll want to take into account as well, since those help a lot to get the most out of your Pokemon.

    You will have to fight Palmer at certain points in your tower runs, and he always uses the same two teams, which are Milotic/Rhyperior/Dragonite and Regigigas/Heatran/Cresselia, so your team needs to be prepared for those.
     
    Isn't the Battle Tower limited to no duplicate items, meaning you can't use two Sitrus Berries?

    Either way, I'll more or less mirror what Nah is saying. A rain team in this setting or generation isn't really as reliable or good as it would be in later generations. It doesn't help that your only Rain setter is Omastar, and once that gets knocked out, you can't benefit from rain anymore. Dry Skin is such a risky ability because you're better off just having the health regen from Black Sludge without having it take up your ability and only function under rain. The risk comes from the fact you're going to take extra Fire damage, and Toxicroak's weaknesses are already some pretty common types. Ground and Psychic aren't very comfortable weaknesses to have. A lesser problem is without Rain, your Drifblim's Thunder drops back down to 70 Accuracy, and if Omastar is gone, there's no way to really buff it back up.
    I'd only say a rain team is reliable if you can reliably keep rain around, and unfortunately, Drizzle isn't widely available in Gen IV like it is in future generations.

    Depending on how high you want to go in the Battle Tower, having to fight Palmer is inevitable and you need to make changes every so often to keep yourself prepared. I went in with the purpose of fighting Palmer, so I built my teams mainly to counter his, and I built my team mainly offensively because that's just what I preferred. Here's what I did my first 21 battles with, if you'd like:
    Spoiler:


    I think the most important thing is to be ready for anything. Whenever you lose, learn from it, and remember that you can always try different things if you'd like. It took me a long time to get used to the Battle Tower, so try not to get discouraged. Hope this helps.~
     
    Ok, heres what ive got:

    Gallade @ Life orb
    EVS: 252 atk, 252 hp, 4 def
    Moves:
    Swords dance
    Psycho cut
    Close combat
    Leaf blade

    Metagross @choice band
    EVS: 252 atk, 252 spd, 4 def
    Moves:
    Meteor mash
    Hammer arm
    Zen headbutt
    Earthquake

    Blissey @leftovers
    EVS: 252 hp, 252 def, 4 spa
    Moves:
    Toxic
    Softboiled
    Flamethrower
    Ice beam


    How does this team look?
     
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