• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • It's time to vote for your favorite Pokémon Battle Revolution protagonist in our new weekly protagonist poll! Click here to cast your vote and let us know which PBR protagonist you like most.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

DS vs. PSP

Well, which one?


  • Total voters
    90
Poke said:
Its really too bad though because Sony had so much they coulda done that they didnt....its quite disappointing
I think Sony maximized the potential for their machine at this point in time.

Of course, the machine's features are aimed towards different audiences, but as far as I'm concerned(and most other Sony fans), PSP is ahead of it's time in graphics, games, and features.

I've totally lost my interest(with the exception of Pokemon) in Nintendo products after GCN and NDS. They're just not my style XD
 
Ha but its not really ahead of the generations I think. What it seems to me is just a handheld with good graphics and other little tidbits but not much else. It doesnt give you much to do once youve finished something a few times. But the main thing that really disappoints me about the PSP is what is said above. The PSP is just a handheld system with nothing but games that are little different than the PS2. I dont think the DS is as suprussed up as it need be but in my opinion it has more replay value.

Overall: PSP: Great system with extraidinary graphics, music player, UMD player, and little else. It is great until youre done with game or movies.

Overall DS: A different kind of system with average graphics, 2-screens, chat, and somewhat "online" support. At beginning it may not seem like much compared to PSP but ends up being great when you want to do games over with the "online"

One thing not mentioned: PSP will hook up to your PS2 to play certain games online (if you have online with PS2) such as Gran Turismo.
 
Not true.There is no connection to the PS2.Also,Britt,I never said you called me a nintendo fanboy.I just said i am.And,I will be getting a PSP.
 
billybob said:
Not true.There is no connection to the PS2.Also,Britt,I never said you called me a nintendo fanboy.I just said i am.And,I will be getting a PSP.
It's a little thing called a USB cord! XD

I don't agree with the 'little else' part of Poke's statement. PSP does have other features, like
~GPS
~Keyboard
~Camera
and more! XD
 
REALLY! WELL THATS CHANGES MY WHOLE OPINON! Well there is room for mistakes. And MY proff is the Official Playstation Magazine (OPM or 1up.com) said that games like Gran Turismo will have only play on PSP with it being hooked to PS2.

Brittany even though all though features are there (I think its better than DS in some ways now) DS will probably win THIS year because of its experience and amount of fans. In the next 10 years Sony might just kill Nintendo.....because if Nintendo's new platformer fails and PSP destroys DS (unlikly) Nintendo might go outta business (because of little sucess of Game Cube
 
GTA4: Mobile doesn't require connection to the PS2 for gameplay, it's just used for extra features and such, me thinks.

Nintendo might have a comeback. With all of the talk about their 'Revolution' system, things may look up, along with help from Gameboy Evolution XD.

But I still think Sony will dominate overall XD
 
Although the PSDS thing may have better graphics, I like Nintendo products way better than anything else, so, DS. I still need to get one.
 
Poke said:
Ha but its not really ahead of the generations I think. What it seems to me is just a handheld with good graphics and other little tidbits but not much else. It doesnt give you much to do once youve finished something a few times. But the main thing that really disappoints me about the PSP is what is said above. The PSP is just a handheld system with nothing but games that are little different than the PS2. I dont think the DS is as suprussed up as it need be but in my opinion it has more replay value.

Overall: PSP: Great system with extraidinary graphics, music player, UMD player, and little else. It is great until youre done with game or movies.

Overall DS: A different kind of system with average graphics, 2-screens, chat, and somewhat "online" support. At beginning it may not seem like much compared to PSP but ends up being great when you want to do games over with the "online"

One thing not mentioned: PSP will hook up to your PS2 to play certain games online (if you have online with PS2) such as Gran Turismo.
I think that replay value comes from the software, not the hardware. I mean…you could make a game with no replay value on either system, or one with immense. And that's not because of the hardware. The GBA is, spec wise, an inferior gaming platform to almost any current one. And yet some of its games are noted amongst the most replayable. Like…Pok?mon.

It's all up to the software developers to use what's at their disposal to make fun games. On the DS side, they have many forms of interaction. And on the PSP side, better specs. But when it comes down to it, if nobody uses either of these…well, then they'll flop.
 
Let's hope. I haven't seen too many uses of the second screen/touch/mic I find particularly clever. Nor have I seen anything really mindblowing on the PSP yet, either. Like I said, we'll see. >P
 
Our Remarkable President said:
It's a little thing called a USB cord! XD

I don't agree with the 'little else' part of Poke's statement. PSP does have other features, like
~GPS
~Keyboard
~Camera
and more! XD

Brittany, these features haven't been confirmed. You can just infer that since the PSP has a USB cord that these capabilites will be made available for it, but we haven't heard anything from any other third parties.

Our Remarkable President said:
I don't judge it based on graphics alone. I think that PSP's gameplay, games, features, and design is better too.

I don't really care for DS's interaction capabilities with features that are useless in my opinion, like picto-chat and a touch screen.

And don't even touch the battery-life issue. PSP can handle 5 hours+ for movies, 8 hours+ for gaming, and even more for music.

You all had previous attacks on battery-life and price, but now that the real facts are out- told ya so!

Are we looking at the same post? You did say you thought PSP's features were better. What might those include that the DS doesn't offer? And then you said the DS' innovative activities were useless in your opinion. This is how I picture the PSP. Like pitochat for example, a messenger on the DS. Does PSP offer that?

2 screens, and a touch screen. Does PSP offer this? SO lets see I'm going to be paying double the DS, for just a music and movie player. That sounds about right doesn't it?
 
I'm not really a fan of some of the DS's features - pictochat and all that mallarky. I find the second touch-screen a novel idea, and one that opens up a lot of possibilites for games designers who can actually be bothered to utilise it. I'm not saying it's the greatest thing since sliced bread - far from it. But at least it's offering developers the chance to do something different.

I'm no innovation-hippy though. First and foremost, I want a DS for Mario 64, Final Fantasy III and a bangin' new Zelda game. XD

One thing you can say about Nintendo is that they're naive. Especially when it comes to the US and European markets. They probably think a technically weaker machine like the DS can flatten the PSP purely for the fact that it has a number of features that don't appear on Sony's handheld. Well they're wrong. You only need to look around the various PlayStation forums to realise that all they care about is graphics. It's their counter-argument to everything you say the DS has going for it. The PlayStation fanboys are a group that Nintendo can only dream of cracking.
 
JoWood said:
Brittany, these features haven't been confirmed. You can just infer that since the PSP has a USB cord that these capabilites will be made available for it, but we haven't heard anything from any other third parties.



Are we looking at the same post? You did say you thought PSP's features were better. What might those include that the DS doesn't offer? And then you said the DS' innovative activities were useless in your opinion. This is how I picture the PSP. Like pitochat for example, a messenger on the DS. Does PSP offer that?

2 screens, and a touch screen. Does PSP offer this? SO lets see I'm going to be paying double the DS, for just a music and movie player. That sounds about right doesn't it?

No, but if the features are under-utilized, you're paying half for hardware that doesn't have any software backing its abilities. And if (And I'm not saying they are) if those features themselves are not practical in gameplay, no one will develop effectively or their system.

I mean…all the great game systems in the past only played games, until the Xbox or PS2. But people don't think those two are great because of the "extra features" of a DVD player and such. They value them for their gaming ability.

Iwata has made it clear though, that the DS is targeting the beginners and young women, both whom "usually dislike games"

Now I can't see anyone who dislikes games anyways specifically going for the DS hardware. It's kinda large, and I imagine all its features could seem a bit daunting at first glance. Like…most people who get Mario 64 DS do so cause they liked it on the N64.

Now stuff like the Sims and Animal Crossing does reach this audience, cause it's a whole different kind of game. But I don't see an entire platform being like that.

Anyways, it's a risky idea to base your system on, especially as video games become "cooler" and more mainstream. Appealing to the 17~25 gamer with stuff that looks "sweet" has worked so well for Sony and MS. Look at Halo. Everyone who's played an Xbox, at one point or another, has touched Halo. Halo 2 had a ridiculously huge launch.

This doesn't mean the games have to be rated M or drip with blood. It just means it appeals to gamers differently. Like you can pick up these games, and start playing easily. If you want though, you can do much deeper in them and play your friends, consume your adult beverages, laugh, socialize, etc etc.

But blah, I'm rambling, and the words just aren't coming out right.
 
Kairi said:
No, but if the features are under-utilized, you?re paying half for hardware that doesn?t have any software backing its abilities. And if (And I?m not saying they are) if those features themselves are not practical in gameplay, no one will develop effectively or their system.

I mean?all the great game systems in the past only played games, until the Xbox or PS2. But people don?t think those two are great because of the ?extra features? of a DVD player and such. They value them for their gaming ability.

Iwata has made it clear though, that the DS is targeting the beginners and young women, both whom ?usually dislike games?

Now I can?t see anyone who dislikes games anyways specifically going for the DS hardware. It?s kinda large, and I imagine all its features could seem a bit daunting at first glance. Like?most people who get Mario 64 DS do so cause they liked it on the N64.

Now stuff like the Sims and Animal Crossing does reach this audience, cause it?s a whole different kind of game. But I don?t see an entire platform being like that.

Anyways, it?s a risky idea to base your system on, especially as video games become ?cooler? and more mainstream. Appealing to the 17~25 gamer with stuff that looks ?sweet? has worked so well for Sony and MS. Look at Halo. Everyone who?s played an Xbox, at one point or another, has touched Halo. Halo 2 had a ridiculously huge launch.

This doesn?t mean the games have to be rated M or drip with blood. It just means it appeals to gamers differently. Like you can pick up these games, and start playing easily. If you want though, you can do much deeper in them and play your friends, consume your adult beverages, laugh, socialize, etc etc.

But blah, I?m rambling, and the words just aren?t coming out right.

Nope, I don't think they are either.

Ok, first you said that the DS didn't have any software to back their abilities. I agree and I think Nintendo has failed in their so called 'revolutionary system'. But the features and abilities with the DS are practical in gameplay. Take 'Feel The Magic' for example. This game utilizes all the DS' features, touch screen/microphone/and dual screen. Meaning this game couldn't be played the same way on PSP.

You said the DS was large and the design wasn't too good. Once again, a narrow-minded comparison to both systems. You simply cannot say because something doesn't look small and sleek that it won't outdo the opponent. These are the same 17-25 audience your talking about, who can look at a game and just say it's good. Take Racket and Clank for example, the game just made three top 10(perfect) ratings in major gaming magazines but it just suffered a $10.00 price drop.
 
Yeah, see I'm not sure if they are. If they are, then could be successful. But FTM is about the only piece of software I've seen that has demonstrated use of them. That's why I'm unsure as to how they'll hold up.

I didn't say its design was poor. I said it's features may appear a bit overwhelming at first glance to the audience Iwata is targeting. I'm not claiming the PSP has a better design. I'm discussing the design and plan of the DS, not the DS vs. the PSP.

Lastly, I'm not saying that audience rules. I'm saying the majority of the success in the market is aimed towards that group. Certainly not all of it, but it's heading that way. And that doesn't mean other corners of the market should be ignored, but the young adult set should definitely be given at least consideration.
 
Back
Top