henryvinst
an unovan boy
- 11
- Posts
- 2
- Years
- he him
- Seen Sep 24, 2023
Hello PokéCommunity. I've been working on my fan game named "Pokémon Thunder Tourmaline" for the past tree years and this kind of issue aways holds me back from working on it. I'ts a XSE compiling problem witch when writing a script i got a pop up with the following error:
![[PokeCommunity.com] Duplicate Dynamic Label Problem [PokeCommunity.com] Duplicate Dynamic Label Problem](https://data.pokecommunity.com/attachments/21/21399-32ba148785db8d0cb57ef89c870a9cef.jpg)
Dosen't matter how much i try to rewrite the script, even when i exclude the problematic lines i keep getting this error!
Here the script! It's ideed to be a rewarding system from the professor to the player based on the badges earned. i don't even know if it works on the game bc i can't compile it! If you found an error or dumb scripting fell free to corect me!
Help!!!
![[PokeCommunity.com] Duplicate Dynamic Label Problem [PokeCommunity.com] Duplicate Dynamic Label Problem](https://data.pokecommunity.com/attachments/21/21399-32ba148785db8d0cb57ef89c870a9cef.jpg)
Dosen't matter how much i try to rewrite the script, even when i exclude the problematic lines i keep getting this error!
Here the script! It's ideed to be a rewarding system from the professor to the player based on the badges earned. i don't even know if it works on the game bc i can't compile it! If you found an error or dumb scripting fell free to corect me!
#dynamic 0x800000
#org @start
lock
faceplayer
checkflag 0x820
if 0x1 goto @giveshinestone
msgbox @texto1 0x6
waitmsg
applymovement 0x4 @lockback
release
end
#org @giveshinestone
checkflag 0x822
if 0x1 goto @giveeevee
checkflag 0x121
if 0x1 goto @alredy
msgbox @shinestone 0x6
giveitem 0x63 0x1 0x0
msgbox @aftershine 0x6
waitmsg
applymovement 0x4 @lockback
setflag 0x121
release
end
#org @giveeevee
checkflag 0x824
if 0x1 goto @givedusk
checkflag 0x122
if 0x1 goto @alredy
msgbox @givetexteevee 0x6
countpokemon
compare 0x800D 0x6
if 0x1 goto @Full
msgbox @take 0x6
givepokemon 0x85 0x5 0x0 0x0 0x0 0x0
fanfare 0x101
msgbox @receive 0x4
waitfanfare
closeonkeypress
msgbox @nick 0x5
compare LASTRESULT 0x1
if 0x1 call @YesToNick
applymovement 0x4 @lockback
setflag 0x122
release
end
#org @YesToNick
setvar 0x8004 0x0
call 0x81A74EB
return
#org @Full
msgbox @Fullmsg 0x6
applymovement 0x4 @lockback
release
end
#org @giveduskstone
checkflag 0x825
if 0x1 goto @givemeltan
checkflag 0x123
if 0x1 goto @alredy
msgbox @duskstonetext 0x6
giveitem 0x64 0x1 0x0
msgbox @afterduskstone 0x6
waitmsg
applymovement 0x4 @lockback
setflag 0x123
release
end
#org @givemeltan
checkflag 0x827
if 0x0 goto @alredy
msgbox @meltant 0x6
countpokemon
compare 0x800D 0x6
if 0x1 goto @Full
msgbox @takemeltan 0x6
givepokemon 0x43B 0x5 0x0 0x0 0x0 0x0
fanfare 0x101
msgbox @receivemeltan 0x4
waitfanfare
closeonkeypress
msgbox @nick 0x5
compare LASTRESULT 0x1
if 0x1 call @YesToNick
msgbox 0x6 @biejoe
waitmsg
applymovement 0xFF @moveplayer
applymovement 0x4 @leavegym
hidesprite 0x4
release
end
#org @alredy
msgbox @reddy 0x6
waitmsg
applymovement 0x4 @lockback
release
end
#org @texto1
= Joe: I remember when I started my\njourney just like you! Incineroar\lhas been my partner since he was\ljust a Litten! Don't be afraid of\lyour own dreams!
#org @shinestone
= Joe: You got your first Pokémon\nbadge? How quick was that?\lCongratulations, you've done me\lproud! And to celebrate get this!
#org @aftershine
= Joe: It's an evolution stone, it\nwill help you evolve certain\lspecies of Pokémon that don't\levolve normally. These stones are\lpart of my research on Pokémon\levolution, and the starters you\land your friends received have in\lcommon the fact that they evolve\lin unconventional ways! Isn't\lthat something? After you get\lyour third badge, come back here\lfor another round of research!
#org @givetexteevee
= Joe: I see you got your third\ninsignia! You're getting stronger\land stronger aren't you? And\lsince you've reached that level,\lI'm going to give you a very\limportant Pokémon for my\lresearch!
#org @take
= Joe: It's an Eevee, the Evolution\nPokémon! It can transform into up\lto eight evolutions!
#org @Fullmsg
= Joe: To give you your next gift\nyou need to have at least one\lvacant space on your team! Come\lback when you have a place for\lyour new friend!
#org @recive
= Joe: I look forward to seeing\nwhich Eeveelution you choose!\lKeep growing as a trainer and\lcome back here for more\lencouragement from me! After\lbattling Elliot you've received\lanother part of the research!
#org @nick
= Joe: Would you like to give your\nnew Pokémon a nickname?
#org @alredy
= Joe: How's your progress? You\nseem quite up for adventure don't\lyou?
#org @duskstone
= Joe: Congratulations! Your fifth\nbadge was faster than the\lprevious ones! You really want to\lcomplete the research don't you?
#org @afterdusk
= Joe: It's a Dusk Stone, you can\nuse it to evolve Pokémon like\lMurkrow, Misdreavus and many\lothers. As you are almost close\lto becoming a Pokémon master your\lfourth and last gift will be a\lvery special Pokémon not found in\lnature! I guarantee you'll be\lback in no time!
#org @meltant
= Joe: Congratulations, you have\ncompleted all the gym challenges\lin the Fioren region! I am so\lproud to have chosen you to carry\lout a part of my research! And as\lpromised, here is your biggest\lpresent! It's a Meltan, the Hex\lNut Pokémon.
#org @receivemeltan
= Joe: This Pokémon evolves in a\nspecialway that's different from\lothers,and it's your job to figure\lout how to evolve it!
#org @biejoe
= Joe: You must have realised\nthere's a Pokémon gym here in\ltown, right? That's right, it's\lmy gym! Besides being a trainer,\lteacher and researcher, I'm also\lthe leader of the Lillypetal Town\lgym! If you're going to take on\lmy brother Charlie in the elite\lfour, a challenge against your\lteacher will help prepare you! We\lboth use fighting Pokémon! When\lyou're ready, you know where to\lfind me!
#org @lockback
#raw 0x0 = Lock Down
#raw 0xFE = End of Movements
#org @moveplayer
#raw 0x12 = Step Left (Normal)
#raw 0x3 = Face Right
#raw 0xFE = End of Movements
#org @leavegym
#raw 0x11 = Step Up (Normal)
#raw 0x13 = Step Right (Normal)
#raw 0x13 = Step Right (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x12 = Step Left (Normal)
#raw 0x10 = Step Down (Normal)
#raw 0xFE = End of Movements
Help!!!
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