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[ASM & Hex] DYNAMIC PALETTE PATCH [FIRERED]

@Azz~kun

You either: don't use Fire Red 1.0 as base ROM, or you already occupied the offsets which the dynamic palettes patch uses. If the patch does't work properly on your (unedited) base ROM, you don't have the correct version.

Off: There's no need to write in capitals, we get the point.
 
@Azz~kun

As I said, try the patch on an unedited version of your base ROM. If that doesn't work, you probably don't have the right version.

Also, a patch is not something that magically inserts some function into your ROM. It's a file that tells what data in your base ROM should be altered. If the data that the patch file changes is already in use in your ROM, chances are that you might corrupt something. The more patches you use, the more likely it gets that something gets corrupted.

My advice would be to use very few patches, or no patches at all and learn to import something yourself.
 
No I am 100% sure my rom is 1.0 coz pidgey's pokedex entry is tiny Pokemon while in 1.1 its tiny bird Pokemon :)

This info is available in bulbapedia trivia :/

So if I should insert it manually how should I do it :/


P.S. Even if u tell me how, I doubt I will be able to do anything (^_^;)
 
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