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[Question] EBDX envaironment help!!

1
Posts
1
Years
    • Seen Jan 8, 2024
    I'm using v19.1 and EBDX,everything needed is the latest version.
    Now,the problem is that I want to make a static battle background,
    this is my background:
    #-----------------------------------------------------------------------------
    GRASS = {"backdrop" => "Field","base" => "Grass"}
    #-----------------------------------------------------------------------------
    but when I open the game and test it,it looks like this
    https://ibb.co/4JzWtqm

    There isn't any line in the code for any grass animation,and
    the base that pops up isn't the one I added,wich is the exact
    size as the other ones and yes,it's a transparent png,exacty
    like the other ones that come by default.
    Is there any way to make a static background??I
    just want the bg and the base tbh,Idon't mind
    the animated grass for this one but exactly what am I doing
    wrong that a random base pops instead of the one I put in the code?
    I'm not good at coding and idk what i'm doing honestly so maybe that's why it's not working
     

    Luka S.J.

    Jealous Croatian
    1,270
    Posts
    15
    Years
  • A battle scene consists of an environment and terrrains. You're fighting a wild species in tall grass in a city/town, hence why you get a combination as seen. This is working as intended. The script that controls the battle scene configuration can be found in Scripts/Battle PBS/ENVIRONMENTS.rb. EBDX does not have battle bgs and battle bases, and instead uses dynamic scenes.
     
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