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[Scripting Question] [EBDX] Pokemon battles crash game

  • 20
    Posts
    4
    Years
    The way EBDX works confuses me and I have a very hard time understanding it. After deleting EBDX from my game's files for not working the way I wanted it to, after fixing what I needed to, I re-copied the files into my folders and re-added the scripts. Now, whenever i start any form of battle i get an error very similar to this.

    Code:
    ---------------------------
    Pokemon Lucent
    ---------------------------
    [Pokémon Essentials version 18.1]
    
    [EBDX v1.0.13] 
    
    Exception: ArgumentError
    
    Message: wrong number of arguments(4 for 3)
    
    
    
    Backtrace:
    
    [EBDX] Entry Animations Main:25:in `nextBattleBGM?'
    
    [EBDX] Entry Animations Main:25:in `pbBattleAnimation'
    
    PField_Battles:274:in `pbWildBattleCore'
    
    PField_Battles:308:in `pbWildBattle_ebdx_randomizer'
    
    [EBDX] EBDX Randomizer:276:in `pbWildBattle_ebdx'
    
    [EBDX] Class Overrides:70:in `pbWildBattle'
    
    PField_Encounters:463:in `pbEncounter'
    
    PItem_ItemEffects:249
    
    PItem_ItemEffects:240:in `call'
    
    Event_Handlers:140:in `trigger'
    ---------------------------
     
    You half baked your installation/upgrade of EBDX. You're using some scripts from the newer patches, and some from the older. Make sure to replace/update all the files as provided in the download.
     
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