- 20
- Posts
- 4
- Years
- She/it
- United States
- Seen Jul 31, 2024
The way EBDX works confuses me and I have a very hard time understanding it. After deleting EBDX from my game's files for not working the way I wanted it to, after fixing what I needed to, I re-copied the files into my folders and re-added the scripts. Now, whenever i start any form of battle i get an error very similar to this.
Code:
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Pokemon Lucent
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[Pokémon Essentials version 18.1]
[EBDX v1.0.13]
Exception: ArgumentError
Message: wrong number of arguments(4 for 3)
Backtrace:
[EBDX] Entry Animations Main:25:in `nextBattleBGM?'
[EBDX] Entry Animations Main:25:in `pbBattleAnimation'
PField_Battles:274:in `pbWildBattleCore'
PField_Battles:308:in `pbWildBattle_ebdx_randomizer'
[EBDX] EBDX Randomizer:276:in `pbWildBattle_ebdx'
[EBDX] Class Overrides:70:in `pbWildBattle'
PField_Encounters:463:in `pbEncounter'
PItem_ItemEffects:249
PItem_ItemEffects:240:in `call'
Event_Handlers:140:in `trigger'
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