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Editing tiles in Gameboy ROMs

Cartmic

Hi there, it's been awhile.
  • 618
    Posts
    21
    Years
    Editing tiles in Gameboy ROMs - Now with zipped TPL file

    This a a basic Tile Layer Pro tutorial for all those budding RBGY/GSC ROM hackers appearing recently.

    I have attached the tutorial as a PDF file.
     
    Last edited:
    ahaha nice tutorial
    I hope it works on r/s/e/fr/lg roms.
     
    Yes!!! Another tool for Gold! Please make more people!

    Uhh...the link in the guide isn't right...it didn't work for me! Can you please fix it?
     
    Last edited:
    Yes!!! Another tool for Gold! Please make more people!

    Uhh...the link in the guide isn't right...it didn't work for me! Can you please fix it?

    Huh? Tile Layer Pro has been out for ages... and it can be used for hacking uncompressed graphics contained in many games.
    The palette file you are looking for is here (uploaded on Pokecommunity by Cartmic earlier).
    Make sure you change the file extension to .TPL instead of .TXT!

    Anyway, this tutorial is great for people wanting to hack some graphics, great job!
     
    Sorry to Bump the topic, Thankyou for providing this though.
    Now how do you change TXT to TPL?

    If Windows isn't showing the .txt extension, then go to Start>Control Panel>Folder Options>View>Hidden files and folders, then click on 'Show hidden files and folders', click apply, then ok, now head back to Pokemon.TXT and right click>rename, and edit the .TXT to .TPL

    Hope that helps :D
     
    If Windows isn't showing the .txt extension, then go to Start>Control Panel>Folder Options>View>Hidden files and folders, then click on 'Show hidden files and folders', click apply, then ok
    That's not it. You want to uncheck "Hide file extensions for known file types," which is right below that.
     
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