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- Seen Jan 16, 2015
So yeah, yet another Eevee evo's team, will be used on wifi/rating for a bit of fun, though I want a chance at victory lol, think they have item clause on rating hence me having to use different items, critique please?
1) Espeon @ leftovers (Magic bounce)
Nature: Bold
EV's: 252 Def, 252 HP, 4 Sp. Def
Moves:
Calm mind
Stored power
HP fighting
Morning sun
2) Vaporeon @ sitrus berry (Water absorb)
Nature: Bold
EV's 252 Def, 252 HP, 2 Sp. Def
Moves:
Baton pass
Acid armour
Scald
Substitute
3) Sylveon @ Life orb (Pixilate)
Nature: Modest
EV's: 252 Sp. Att, 252 HP, 4 Def.
Moves:
Calm mind
Hyper voice
Shadow ball
Hidden power rock (honestly not sure what to put here, this is to annihilate any Zard Y's, though HP ground might be better for the likes of Heatran)
4) Jolteon @ Choice specs (Volt absorb)
Nature: Modest
EV's: 252 Sp. att, 252 Speed, 4HP
Moves:
Thunderbolt
Volt switch
Signal beam
HP ice
5) Leafeon @ Focus sash (Chlorophyll)
Nature: Jolly
EV's: 252 Att, 252 speed, 4 HP
Moves:
Swords dance
Leaf blade
Return
Heal bell
6) Umbreon @ lum berry (Synchronize)
Nature: Calm
EV's: 252 HP, 252 Sp.Def, 4 Def.
Moves:
Protect
Wish
Toxic
Foul play
So the general plan is Vaporeon will pass def boosts over to Espeon, who will then calm mind boost a few times and hopefully sweep with stored power. Obviously Vaporeon could potentially pass it elsewhere, Sylveon a good recipient, but Espeon is the focus.
Sylveon does what it does, get one calm mind boost ideally then just fire off hyper voice until it drops generally.
Jolteon again, firing off thunderbolt, or switching for momentum.
Leafeon idea is to SD, survive any SE special attacks with the sash, and assuming no priority, proceed to do as much damage as it can, probably the weakest build out of the team IMO.
Umbreon just standard toxic stall,wish passing.
So yeah that's the idea, Leafeon is the one I'm least sure about. Alternative could be the usual guts toxic orb Flareon, but I've never used it and been concerned about its slow speed along with being pretty fragile, especially physically, where a lot of physical mons seem to be around.
1) Espeon @ leftovers (Magic bounce)
Nature: Bold
EV's: 252 Def, 252 HP, 4 Sp. Def
Moves:
Calm mind
Stored power
HP fighting
Morning sun
2) Vaporeon @ sitrus berry (Water absorb)
Nature: Bold
EV's 252 Def, 252 HP, 2 Sp. Def
Moves:
Baton pass
Acid armour
Scald
Substitute
3) Sylveon @ Life orb (Pixilate)
Nature: Modest
EV's: 252 Sp. Att, 252 HP, 4 Def.
Moves:
Calm mind
Hyper voice
Shadow ball
Hidden power rock (honestly not sure what to put here, this is to annihilate any Zard Y's, though HP ground might be better for the likes of Heatran)
4) Jolteon @ Choice specs (Volt absorb)
Nature: Modest
EV's: 252 Sp. att, 252 Speed, 4HP
Moves:
Thunderbolt
Volt switch
Signal beam
HP ice
5) Leafeon @ Focus sash (Chlorophyll)
Nature: Jolly
EV's: 252 Att, 252 speed, 4 HP
Moves:
Swords dance
Leaf blade
Return
Heal bell
6) Umbreon @ lum berry (Synchronize)
Nature: Calm
EV's: 252 HP, 252 Sp.Def, 4 Def.
Moves:
Protect
Wish
Toxic
Foul play
So the general plan is Vaporeon will pass def boosts over to Espeon, who will then calm mind boost a few times and hopefully sweep with stored power. Obviously Vaporeon could potentially pass it elsewhere, Sylveon a good recipient, but Espeon is the focus.
Sylveon does what it does, get one calm mind boost ideally then just fire off hyper voice until it drops generally.
Jolteon again, firing off thunderbolt, or switching for momentum.
Leafeon idea is to SD, survive any SE special attacks with the sash, and assuming no priority, proceed to do as much damage as it can, probably the weakest build out of the team IMO.
Umbreon just standard toxic stall,wish passing.
So yeah that's the idea, Leafeon is the one I'm least sure about. Alternative could be the usual guts toxic orb Flareon, but I've never used it and been concerned about its slow speed along with being pretty fragile, especially physically, where a lot of physical mons seem to be around.