• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Error after compiling

  • 55
    Posts
    11
    Years
    • Seen Sep 29, 2015
    Pretty straight-forward. When I compile my game I have a few issues. First, when entering a new area instead of the name popping up only the message box does (see image 1). The second issue occurs when trying to access the map. An error message pops up and crashes the game (see image 2). I haven't made it much further to see if anything else is messed up but these seem to be the more prevalent issues. If you could help me out that would be amazing. Oh, this error hasn't occurred anywhere else while testing, only after being compiled.

    Image One
    [PokeCommunity.com] Error after compiling


    Image Two
    [PokeCommunity.com] Error after compiling


    Thanks in advance,

    indieoutloud
     
    Be sure to learn the difference between "compile" and "encrypt". The former is a process that turns the data in the PBS files into a form usable by the game (plus a few other actions), and occurs whenever you run the game from within RMXP (either a brief or a full compile depending on changes). The latter (also called "compress") is when you turn your game's data into a single, self-enclosed, runnable exe from RMXP's File menu, for the purpose of distributing your game to others (said exe cannot be edited nor its data accessible).

    This problem with messages is a known flaw in the latest version of Essentials. Look around for a solution.
     
    Be sure to learn the difference between "compile" and "encrypt". The former is a process that turns the data in the PBS files into a form usable by the game (plus a few other actions), and occurs whenever you run the game from within RMXP (either a brief or a full compile depending on changes). The latter (also called "compress") is when you turn your game's data into a single, self-enclosed, runnable exe from RMXP's File menu, for the purpose of distributing your game to others (said exe cannot be edited nor its data accessible).

    This problem with messages is a known flaw in the latest version of Essentials. Look around for a solution.

    Ahh.. That's embarrassing haha I actually did know the difference but obviously wasn't thinking. Thanks for pointing me in the right direction I think that method worked for what I need!

    EDIT: Nevermind. Got errors when trying to load. Still need a fix.
     
    Back
    Top