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Error and crash when leveling up

  • 8
    Posts
    9
    Years
    • Seen Apr 14, 2018
    Whenever I level up, I get an error message and then my game closes when I click "ok" or close it. It happens at the end of trainer battles, or as soon as I level up if a rare candy is used. I'm using 16.1 and I have no idea why this is happening
     
    How do you expect that we we can help you, if you do not provide a more detailed explanation of the error's appearance and don't publish the report containing the technical details of this error?
     
    Okay sorry, that was pretty stupid of me :P this is the error message when a rare candy is used:


    Exception: NoMethodError

    Message: undefined method `pbCheckEvolutionEx' for nil:NilClass

    Pokemon_Evolution:982:in `pbCheckEvolution'

    PItem_Items:318:in `pbChangeLevel'

    PItem_ItemEffects:757

    PItem_ItemEffects:752:in `call'

    Event:150:in `trigger'

    PItem_Items:229:in `triggerUseOnPokemon'

    PItem_Items:674:in `pbUseItem'

    PItem_Items:666:in `loop'

    PItem_Items:687:in `pbUseItem'

    PItem_Items:662:in `pbFadeOutIn'


    And this is the error when leveled up in a battle:

    Exception: RuntimeError

    Message: Script error within event 6, map 76 (Kendall Town):

    Exception: NoMethodError

    Message: Section126:982:in `pbCheckEvolution'undefined method `pbCheckEvolutionEx' for Kernel:Module

    ***Full script:

    pbTrainerBattle(PBTrainers::LEADER_Rhys,"Rhys",_I("Very good."))

    Interpreter:243:in `pbExecuteScript'

    PField_Field:1030:in `pbEvolutionCheck'

    PField_Field:1027:in `each'

    PField_Field:1027:in `pbEvolutionCheck'

    PField_Field:1154

    PField_Field:1149:in `call'

    Event:54:in `trigger'

    Event:49:in `each'

    Event:49:in `trigger'

    PTrainer_NPCTrainers:368:in `pbTrainerBattle'



    Interpreter:276:in `pbExecuteScript'

    Interpreter:794:in `command_111'

    Interpreter:320:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Scene_Map:103:in `update'

    Scene_Map:101:in `loop'

    Scene_Map:114:in `update'

    Scene_Map:68:in `main'
     
    I added this gen 6 update: https://www.pokecommunity.com/threads/314567

    So yes, I have changed those scripts. But to save yours and others' time I don't have a problem re-downloading the original scripts and just keeping the PBS files and changing the evolution methods, if that'd still let me use gen 6 pokemon and items
     
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