EDIT: I made a Huge mistake, I'm sorry! I meant Map003!
Yesterday, when I saw essentials, I decided to download it right away and take the dust from my ol' RPG Maker XP. After downloading the pack, and re-installing the program, I went to the "Tutorial" section of the wiki and read the "Creating a new game" one. As written, I deleted all the maps and since I wanted to do something different I downloaded some Tilesets (I'm actually using the ones on Insurgence's graphics folder) and started to use them right away, without deleting the tileset options already set in the databse, expanding it instead.
To my surprise I was able to edit the map for the Starting Town (the one that's supposed to mimic Pallet Town), but If I try to change the Tileset In Map003 I get the following error if playtesting:
Or this one if running the game through the .exe: https://i.imgur.com/ZgRiJcZ.png
Both of them only happen AFTER the Oak's introduction, when the player enters the Map003. If I copy the map and make the introduction follow up to the copy(Map004) there is no error and everything is smooth, however that leaves me with an unknown problem in the Map003. ):
My main language isn't English and sometimes I may struggle to express myself, so I'm sorry in advance!
Yesterday, when I saw essentials, I decided to download it right away and take the dust from my ol' RPG Maker XP. After downloading the pack, and re-installing the program, I went to the "Tutorial" section of the wiki and read the "Creating a new game" one. As written, I deleted all the maps and since I wanted to do something different I downloaded some Tilesets (I'm actually using the ones on Insurgence's graphics folder) and started to use them right away, without deleting the tileset options already set in the databse, expanding it instead.
To my surprise I was able to edit the map for the Starting Town (the one that's supposed to mimic Pallet Town), but If I try to change the Tileset In Map003 I get the following error if playtesting:
Exception: NoMethodError
Message: undefined method `*' for nil:NilClass
Game_Character:206:in `screen_z'
Sprite_Character:155:in `update_or'
PerspectiveTilemap:429:in `shadow_update'
Shadow:179:in `update'
Sprite_Character:39:in `perspectivetilemap_initialize'
PerspectiveTilemap:423:in `shadow_initialize'
Shadow:152:in `initialize'
Spriteset_Map:163:in `new'
Spriteset_Map:163:in `_animationSprite_initialize'
Spriteset_Map:162:in `each'
Or this one if running the game through the .exe: https://i.imgur.com/ZgRiJcZ.png
Both of them only happen AFTER the Oak's introduction, when the player enters the Map003. If I copy the map and make the introduction follow up to the copy(Map004) there is no error and everything is smooth, however that leaves me with an unknown problem in the Map003. ):
My main language isn't English and sometimes I may struggle to express myself, so I'm sorry in advance!
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