• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Cyndy, May, Hero (Conquest), or Wes - which Pokémon protagonist is your favorite? Let us know by voting in our poll!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Essentials Generic Move Override with EBS Generic Type Moves

Rob-120

~Revived~
  • 128
    Posts
    16
    Years
    In EBS there's a switch in the script that allows you to fill in missing moves from EBS with the animations provided with essentials. However, with moves that aren't covered by either EBS or Vanilla Essentials the singular generic hit animation bundled with essentials is what is shown.

    I was wondering if there was a way to make the type based EBS hit animations override the singular vanilla essentials hit animation.
     
    Last edited:
    EBS uses it's own mini animation "engine", which is completely standalone from the one in Essentials by default; and the two don't mix and match. If you want to invoke global EBS move animations instead of the ones bundled with Essentials, you'd have to go into the def pbFindAnimation and re-wire this function to return nil every time one of the EBS global move animations are supposed to be played.
     
    EBS uses it's own mini animation "engine", which is completely standalone from the one in Essentials by default; and the two don't mix and match. If you want to invoke global EBS move animations instead of the ones bundled with Essentials, you'd have to go into the def pbFindAnimation and re-wire this function to return nil every time one of the EBS global move animations are supposed to be played.

    Thanks Luka. I'll look into it!
     
    Back
    Top