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- Seen Nov 17, 2023
Example: If I were to use a repel, the repel would be consumed and an event would be triggered.
I know there's a way to count the number of items in a bag that could trigger the event if there is one less item, but someone could accidentally trigger the event by tossing an item out rather than using it.
I know there's a way to count the number of items in a bag that could trigger the event if there is one less item, but someone could accidentally trigger the event by tossing an item out rather than using it.