Hello everyone!
This topic is not easy to explain but I will try my best. When you build up an event,it is possible to assign to the event an image from the tileset currently in use on the map. When you do, the event will have the same passability and the same priority of the tile used.
Here comes the question: Is it possible without too many codes to have the event with also the same Terrain Tag of the choosen tile?
For example: an event with a ledge as image; at the moment the event does not have the properties of a ledge.
The same can be said for bridges, water,etc..
But I think that just the possibility to make that work for ledges and bridges would be very useful.
Thanks in advance for whoever read the post :)
This topic is not easy to explain but I will try my best. When you build up an event,it is possible to assign to the event an image from the tileset currently in use on the map. When you do, the event will have the same passability and the same priority of the tile used.
Here comes the question: Is it possible without too many codes to have the event with also the same Terrain Tag of the choosen tile?
For example: an event with a ledge as image; at the moment the event does not have the properties of a ledge.
The same can be said for bridges, water,etc..
But I think that just the possibility to make that work for ledges and bridges would be very useful.
Thanks in advance for whoever read the post :)