Exodrake
The Manliest Chick that Ever Manlied
- 163
- Posts
- 11
- Years
- Seen Nov 30, 2016
To begin with, I'd like to start with front sprites for my (very odd) hack game in progress. Before I do though, I would like to explain the (excuse) plot my universe is based around.
These creatures are not Pokemon; they are manmade, bio-mechanical pseudo-Pokemon which came to be known as "Fordians" (due to the public's misinterpretation of a protestor's satire likening the labs to the universe of Brave New World). These creatures were engineered on a commission basis, and engineered to fit the customer's specifications; if the customer wanted something which looked exactly like their favorite video game character, the engineers would do that. Though "Fandomon" production was shut down due to copyright infringement claims, the Fordian engineers got around this by making things which weren't copyrighted. It wasn't until they began making over-powered Fordians which destroyed the labs that Fordian production stopped for good.
Fordians have many things in common with Pokemon but are bio-mechanical, artificial lifeforms. They are hardier, stronger and more adaptable than Pokemon. When they multiplied and escaped into the wilderness, they drove natural Pokemon to extinction and formed their own ecosystems. This game is designed as an AU of Pokemon FireRed where technology was more advanced than just being able to make Porygon and went too far.
Now that my game's weird excuse plot is out in the open, here's my really odd assortment of monsters (which have sprites; I have many more planned which are original designs). Please note that some of these sprites are very old and due for redraws.
This game is intended as a remake of my first ever pathetic attempt at a hack game, Pokemon SteelEdge, while also serving as a "director's cut" to another intermediate-level game I stopped working on called Fandomon. Fandomon will be bundled with this game when I feel it's finished enough to release it, but it's riddled with bugs so I would only play it for the higher encounter rates of certain species which are very rare in the new game. The new game is called Brave New SteelEdge. It uses MrDollSteak's rombase and also has an original type, the Oil type, among other things.
Here's some concept art of my Fordians:
Ramboach (it has nipples because its evolutionary family are based on pill cockroaches, which have mammary glands, though this monster also draws from Madagascar hissing cockroaches)
Chiraptoro-Z (Chiraptoro-H has sprites but this one doesn't yet)
Polteroak (In case you can't tell I really love cockroaches, haha)
Hemomerus and Hanswig
Stahlarch
Garyunoko
This video features both concept art of the game's legendary, Shatai, as well as her battle theme, which is an original composition I scraped together in Anvil Studio
It's linked because the embedder doesn't seem to work.
On the subject of custom music, I have also worked on some other songs for this game, but that one is so far my one and only original composition.
Here's some more custom music which uses existing MIDIs:
Unknown Battle (Pendulum - Crush)
Victory Road/Cerulean Cave/Link Battle (Wild Arms 2 - Heimdal Gazzo)
Title Screen (Wild Arms - Into the Wilderness)
I have tons more development material related to this game to share, but I'll just post this stuff for now.
These creatures are not Pokemon; they are manmade, bio-mechanical pseudo-Pokemon which came to be known as "Fordians" (due to the public's misinterpretation of a protestor's satire likening the labs to the universe of Brave New World). These creatures were engineered on a commission basis, and engineered to fit the customer's specifications; if the customer wanted something which looked exactly like their favorite video game character, the engineers would do that. Though "Fandomon" production was shut down due to copyright infringement claims, the Fordian engineers got around this by making things which weren't copyrighted. It wasn't until they began making over-powered Fordians which destroyed the labs that Fordian production stopped for good.
Fordians have many things in common with Pokemon but are bio-mechanical, artificial lifeforms. They are hardier, stronger and more adaptable than Pokemon. When they multiplied and escaped into the wilderness, they drove natural Pokemon to extinction and formed their own ecosystems. This game is designed as an AU of Pokemon FireRed where technology was more advanced than just being able to make Porygon and went too far.
Now that my game's weird excuse plot is out in the open, here's my really odd assortment of monsters (which have sprites; I have many more planned which are original designs). Please note that some of these sprites are very old and due for redraws.
![[PokeCommunity.com] Exodrake's hack game-related art stuffs [PokeCommunity.com] Exodrake's hack game-related art stuffs](https://fc02.deviantart.net/fs70/f/2015/056/7/b/fordian_world__wip__by_exodrake-d8jhy4u.png)
This game is intended as a remake of my first ever pathetic attempt at a hack game, Pokemon SteelEdge, while also serving as a "director's cut" to another intermediate-level game I stopped working on called Fandomon. Fandomon will be bundled with this game when I feel it's finished enough to release it, but it's riddled with bugs so I would only play it for the higher encounter rates of certain species which are very rare in the new game. The new game is called Brave New SteelEdge. It uses MrDollSteak's rombase and also has an original type, the Oil type, among other things.
Here's some concept art of my Fordians:
Ramboach (it has nipples because its evolutionary family are based on pill cockroaches, which have mammary glands, though this monster also draws from Madagascar hissing cockroaches)
Spoiler:
![[PokeCommunity.com] Exodrake's hack game-related art stuffs [PokeCommunity.com] Exodrake's hack game-related art stuffs](https://fc05.deviantart.net/fs71/f/2014/335/7/4/ramboach_lol_by_exodrake-d86gp86.png)
Chiraptoro-Z (Chiraptoro-H has sprites but this one doesn't yet)
Spoiler:
![[PokeCommunity.com] Exodrake's hack game-related art stuffs [PokeCommunity.com] Exodrake's hack game-related art stuffs](https://fc03.deviantart.net/fs71/i/2014/142/5/8/chiraptoro_by_exodrake-d7jchm8.png)
Polteroak (In case you can't tell I really love cockroaches, haha)
Spoiler:
![[PokeCommunity.com] Exodrake's hack game-related art stuffs [PokeCommunity.com] Exodrake's hack game-related art stuffs](https://fc04.deviantart.net/fs71/f/2014/063/6/6/two_wrongs_don_t_make_a_right_by_exodrake-d78xsa5.png)
Hemomerus and Hanswig
Spoiler:
![[PokeCommunity.com] Exodrake's hack game-related art stuffs [PokeCommunity.com] Exodrake's hack game-related art stuffs](https://fc07.deviantart.net/fs70/f/2013/345/a/a/hemomare_and_hanswig_by_exodrake-d6wmxdh.png)
Stahlarch
Spoiler:
![[PokeCommunity.com] Exodrake's hack game-related art stuffs [PokeCommunity.com] Exodrake's hack game-related art stuffs](https://fc08.deviantart.net/fs70/f/2014/044/8/2/just_a_stahlarch_by_exodrake-d76al6i.png)
Garyunoko
Spoiler:
![[PokeCommunity.com] Exodrake's hack game-related art stuffs [PokeCommunity.com] Exodrake's hack game-related art stuffs](https://fc04.deviantart.net/fs71/f/2015/056/7/b/garyunoko_design_sheet_by_exodrake-d8ji0x3.png)
This video features both concept art of the game's legendary, Shatai, as well as her battle theme, which is an original composition I scraped together in Anvil Studio
On the subject of custom music, I have also worked on some other songs for this game, but that one is so far my one and only original composition.
Here's some more custom music which uses existing MIDIs:
Unknown Battle (Pendulum - Crush)
Victory Road/Cerulean Cave/Link Battle (Wild Arms 2 - Heimdal Gazzo)
Title Screen (Wild Arms - Into the Wilderness)
I have tons more development material related to this game to share, but I'll just post this stuff for now.
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