- 36
- Posts
- 8
- Years
- Seen Apr 4, 2018
Hello everyone, I am using essentials 16.0 with the gen 6 models for each pokemon and the elite battle system. I have run into a few things that I have no idea how to fix. Here they are:
When I enable pokemon gaining exp from catching a pokemon and I successfully catch a pokemon the game will give me an error message (but doesnt close the game) and I don't get the xp or the pokemon I caught. When I turn it off catching pokemon works just fine aside from not giving xp
Multi turn moves will be used again immediately after they hit. What happens is the pokemon uses the move and immediately after it hits the next turn it will use it again. This makes it to impossible to damage them when they have moves like fly dig dive etc.
After I defeat a trainer and talk to them again they always just say ... I have set them to say something else but they won't.
One last thing for now is increasing the range that npc trainers can see you. For me they can only see me if I am 2 tiles ahead of them. On the wiki it says to change the number in the Kernel.pbNoticePlayer(get_character(0)) script. I tried changing the 0 to 3 and nothing happened. I'm guessing its a different number because it should say 2 but idk.
Thanks everyone.
When I enable pokemon gaining exp from catching a pokemon and I successfully catch a pokemon the game will give me an error message (but doesnt close the game) and I don't get the xp or the pokemon I caught. When I turn it off catching pokemon works just fine aside from not giving xp
Multi turn moves will be used again immediately after they hit. What happens is the pokemon uses the move and immediately after it hits the next turn it will use it again. This makes it to impossible to damage them when they have moves like fly dig dive etc.
After I defeat a trainer and talk to them again they always just say ... I have set them to say something else but they won't.
One last thing for now is increasing the range that npc trainers can see you. For me they can only see me if I am 2 tiles ahead of them. On the wiki it says to change the number in the Kernel.pbNoticePlayer(get_character(0)) script. I tried changing the 0 to 3 and nothing happened. I'm guessing its a different number because it should say 2 but idk.
Thanks everyone.