- 3
- Posts
- 10
- Years
- Seen Sep 26, 2014
I know there is already a thread about this but I want to give more information on this thread. I manually imported all my sprites and icons into the material base for RPGXP they are also correctly in the files. Although I did all this the playtest will crash every time i try to click on "Pokemon" in the menu. It gives me this error.
---------------------------
Pokemon Essentials
---------------------------
Exception: RuntimeError
Message: filename is nil
SpriteWindow:218:in `initialize'
PokemonSprite:113:in `new'
PokemonSprite:113:in `pokemon='
PokemonSprite:99:in `initialize'
PokemonParty:341:in `new'
PokemonParty:341:in `initialize'
PokemonParty:614:in `new'
PokemonParty:614:in `pbStartScene'
PokemonParty:612:in `each'
PokemonParty:612:in `pbStartScene'
This exception was logged in ./errorlog.txt.
I'd really like to continue development but if I find a problem, especially a game breaking problem I stop progress until its fixed.
---------------------------
Pokemon Essentials
---------------------------
Exception: RuntimeError
Message: filename is nil
SpriteWindow:218:in `initialize'
PokemonSprite:113:in `new'
PokemonSprite:113:in `pokemon='
PokemonSprite:99:in `initialize'
PokemonParty:341:in `new'
PokemonParty:341:in `initialize'
PokemonParty:614:in `new'
PokemonParty:614:in `pbStartScene'
PokemonParty:612:in `each'
PokemonParty:612:in `pbStartScene'
This exception was logged in ./errorlog.txt.
I'd really like to continue development but if I find a problem, especially a game breaking problem I stop progress until its fixed.