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- Seen Nov 5, 2023
So recently I decided I wanted to give competitive battling a chance. My favorite Pokemon have always been outclassed and never really knew about tiers or anything. After lurking around Smogon for a few days I decided NU was the tier for me!! I tried to make a balanced team with a couple cores that balance each other out and synergize well. Hopefully it's not too bad. I know the movesets are a bit cookie cutter, but I've listed changes I'd like to make in the summaries and would like a second opinion on them before I make them official. Also, I know absolutely nothing about EVs so that's where I'll need the most help.
Constructive criticism is much appreciated and if you suggest a change, please explain your reasoning. I'm trying to sponge up as much information about NU and competitive battling as I can. I would like to keep the Pokemon that are listed since I've grown attached and they are my first team after all, but I understand that there are probably gaping holes in it that are unknown to me. Without further ado, here's my team! :)
*bulbagarden.net image removed*Ninetales @Leftovers Life Orb
Ability: Flash Fire
EVs:4 Def / 4 SpD / 252 SpA / 252 Spe
Timid Nature
- Energy Ball
-Heat Wave / Fire Blast
- Nasty Plot
- Psyshock
Ninetales is my certified special sweeper. It's a very standard set but I'll go over the basics anyways. Nasty Plot helps it set up while the other three attacks offer amazing coverage. Roar,Flamethrower, and Will-o-Wisp are all viable changes but this is what I'm running now. I'm not sure whether Leftovers is the best choice for an item tbh so I'm open to any suggested changes! Help with an optimal spread for EVs/Nature would also be nice (maybe 4 SpD instead of Def?).
*bulbagarden.net image removed*Granbull @ Choice Band
Ability: Intimidate
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Earthquake
-Facade / Close Combat
- Fire Punch
- Play Rough
This guy is probably the one I'm most on the fence about. If he needs to be replaced, I'm all for it.I like Façade because 140 BP is no laughing matter and 70 with STAB is respectable (I think? lol). Maybe I should run Focus Sash? Toxic Orb? Roar/T Wave? Or just ditch him altogether? Idk lol. I'm sure there are better physical attackers that could replace him (Fairy STAB is nice tho lol…). If not, I would at least like help with its EV spread.
*bulbagarden.net image removed*Pelipper @ Leftovers
Ability: Keen Eye
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Defog
- Roost
- Scald
- U-turn
One of my favorite Pokemon growing up! He has great synergy with Camerupt being its physically defense counterpart and offering utility through burns and removing hazards. I've been testing out Air Slash as well and enjoy getting the hax flinch, so I might replace U-turn with it permanently unless someone gives me a good reason not to. As always, help with Evs and Nature is appreciated.
*bulbagarden.net image removed*Roselia @ Eviolite
Ability: Poison Point
EVs: 248 HP / 196 Def / 56 SpD / 8 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Spikes
- Synthesis
This thing is probably my favorite member of this team. I chose to run Poison Point over Natural Cure because my Audino is running Heal Bell. I typically lead with her and if I predict the switch out correctly, I get a free layer of Spikes out! :D Poison Point and Sludge Bomb almost always poisons at least one Pokemon as well. I'd like to keep it with mixed defenses, but I'm open to suggestions or improvements.
*bulbagarden.net image removed*Camerupt @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 8 Def / 252 SpD
Sassy Calm Nature
-Earthquake / Earth Power
- Lava Plume
- Roar
- Stealth Rock
Camerupt is my specially defensive wall. Earthquake and Lava Plume offer mixed offense, but I'm starting to think Earth Power might be the better choice. My team is kind of slow and relies (maybe a bit too much?) on residual damage from burns/poison and hazards so Roar is great utility. It might be replaceable, but I'm not sure with what… Would running Calm Nature with Earth Power be the better choice?
*bulbagarden.net image removed*Audino @ Leftovers
Ability: Regenerator
EVs: 232 HP / 20 Def / 252 SpD / 4 Spe
Careful Nature
- Heal Bell
- Knock Off
-Protect / Encore
- Wish
Your standard cleric build. Knock Off is great. Even if the enemy knows you're running it and they switch out, you still force them to lose one of their items. :D I've been testing Encore instead of Protect, but I'm not the best at predicting the enemys moves. >.< Hopefully with time it will come a bit more naturally to me. I've only been battling for 2/3 days lol.
Special thanks to PlatinumDude for the edits!
Constructive criticism is much appreciated and if you suggest a change, please explain your reasoning. I'm trying to sponge up as much information about NU and competitive battling as I can. I would like to keep the Pokemon that are listed since I've grown attached and they are my first team after all, but I understand that there are probably gaping holes in it that are unknown to me. Without further ado, here's my team! :)
*bulbagarden.net image removed*Ninetales @
Ability: Flash Fire
EVs:
Timid Nature
- Energy Ball
-
- Nasty Plot
- Psyshock
Ninetales is my certified special sweeper. It's a very standard set but I'll go over the basics anyways. Nasty Plot helps it set up while the other three attacks offer amazing coverage. Roar,
*bulbagarden.net image removed*Granbull @ Choice Band
Ability: Intimidate
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Earthquake
-
- Fire Punch
- Play Rough
This guy is probably the one I'm most on the fence about. If he needs to be replaced, I'm all for it.
*bulbagarden.net image removed*Pelipper @ Leftovers
Ability: Keen Eye
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Defog
- Roost
- Scald
- U-turn
One of my favorite Pokemon growing up! He has great synergy with Camerupt being its physically defense counterpart and offering utility through burns and removing hazards. I've been testing out Air Slash as well and enjoy getting the hax flinch, so I might replace U-turn with it permanently unless someone gives me a good reason not to. As always, help with Evs and Nature is appreciated.
*bulbagarden.net image removed*Roselia @ Eviolite
Ability: Poison Point
EVs: 248 HP / 196 Def / 56 SpD / 8 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Spikes
- Synthesis
This thing is probably my favorite member of this team. I chose to run Poison Point over Natural Cure because my Audino is running Heal Bell. I typically lead with her and if I predict the switch out correctly, I get a free layer of Spikes out! :D Poison Point and Sludge Bomb almost always poisons at least one Pokemon as well. I'd like to keep it with mixed defenses, but I'm open to suggestions or improvements.
*bulbagarden.net image removed*Camerupt @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 8 Def / 252 SpD
-
- Lava Plume
- Roar
- Stealth Rock
Camerupt is my specially defensive wall. Earthquake and Lava Plume offer mixed offense, but I'm starting to think Earth Power might be the better choice. My team is kind of slow and relies (maybe a bit too much?) on residual damage from burns/poison and hazards so Roar is great utility. It might be replaceable, but I'm not sure with what… Would running Calm Nature with Earth Power be the better choice?
*bulbagarden.net image removed*Audino @ Leftovers
Ability: Regenerator
EVs: 232 HP / 20 Def / 252 SpD / 4 Spe
Careful Nature
- Heal Bell
- Knock Off
-
- Wish
Your standard cleric build. Knock Off is great. Even if the enemy knows you're running it and they switch out, you still force them to lose one of their items. :D I've been testing Encore instead of Protect, but I'm not the best at predicting the enemys moves. >.< Hopefully with time it will come a bit more naturally to me. I've only been battling for 2/3 days lol.
Special thanks to PlatinumDude for the edits!
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