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- Seen Jan 2, 2015
I've been trying to get into pokemon a bit more competitively, so I went on showdown after a bit a research and threw this team together, and played with it for a bit.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 220 SpA / 40 Spe
Calm Nature
- Lava Plume
- Protect
- Roar
- Toxic
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Ice Punch
- Earthquake
Landorus-Therian @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 248 HP / 124 Def / 136 SpA
Bold Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Rest
I had planned to use a Greninja in there, but with the suspect testing going on I wouldn't have been able to use it. The big issue I've noted and remember is that I have a big weakness to water and only one with a move to counter it, I also want to put in something fighting type in there. I know those issues are there, but I'm not totally what would be the best way of going about fixing them. Thanks in advance for the help.
Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 220 SpA / 40 Spe
Calm Nature
- Lava Plume
- Protect
- Roar
- Toxic
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Ice Punch
- Earthquake
Landorus-Therian @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 248 HP / 124 Def / 136 SpA
Bold Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Rest
I had planned to use a Greninja in there, but with the suspect testing going on I wouldn't have been able to use it. The big issue I've noted and remember is that I have a big weakness to water and only one with a move to counter it, I also want to put in something fighting type in there. I know those issues are there, but I'm not totally what would be the best way of going about fixing them. Thanks in advance for the help.