FalconJoker
Joking with the Devil
- 199
- Posts
- 16
- Years
- Seen Jun 8, 2009
Like the title suggests, this is my first OU team. I've fiddled around with it on Shoddy and it's been working out pretty well for me. Stall teams beat me pretty solidly though. Anything is up for a change, though to be honest I'd like to keep my Ninjask/Marowak combo as they have been the two hardest working Pokemon I've ever used. :laugh: On the whole, the entire team has been pretty consistent with the exception of the sixth (in this case Weezing). I've traded out a sixth many times, trying out different Pokemon and sets. Changes from suggestions are in bold.
At a Glance
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Ninjask
-Substitute
-Aerial Ace
-Swords Dance
-Baton Pass
Ability: Speed Boost
Item: Leftovers
Nature: Jolly (+Spd, -Satk)
EV Spread: 252 HP / 6 Atk / 252 Spd
**Notes: Basically my lead and go getting. He's pretty much dedicated to getting speed and pass it off to Marowak. If I get a Swords Dance in, it's just curtains as Marowak will rape and clean house (unless he gets phazed out). I have had to switch him out in the beginning to Inferapes with Fake Out or Aerodactyls that could potentially wipe him out before he gets off a Sub.
**Notes: Basically my lead and go getting. He's pretty much dedicated to getting speed and pass it off to Marowak. If I get a Swords Dance in, it's just curtains as Marowak will rape and clean house (unless he gets phazed out). I have had to switch him out in the beginning to Inferapes with Fake Out or Aerodactyls that could potentially wipe him out before he gets off a Sub.
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Weezing
Weezing
-Flamethrower
-Thunderbolt
-Will-o-Wisp
-Pain Split
Ability: Levitate
Item: Leftovers
Nature: Bold (+Def, -Atk)
EV Spread: 252 HP / 252 Def / 4 Satk
**Notes: He's the new guy and so far he's been pretty decent. Switch in on some phyiscal threats, will-o-wisp, and maybe a pain split. Thunderbolt and Flamethrower work pretty well against Scizor, Gyarados and other water/steel Pokemon.
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**Notes: He's the new guy and so far he's been pretty decent. Switch in on some phyiscal threats, will-o-wisp, and maybe a pain split. Thunderbolt and Flamethrower work pretty well against Scizor, Gyarados and other water/steel Pokemon.
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Marowak
-Earthquake
-Stone Edge
-Double-Edge
-Fire Punch
Ability: Rock Head
Item: Thick Club
Nature: Adamant (+Atk, -Satk)
EV Spread: 4 HP / 252 Atk / 252 Spd
**Notes: Ah. The heart of this team. Many a times have I baton passed to Marowak with Ninjask and just cleaned house afterwards. Stone Edge definitely helps against the flying types and has allowed Maro to survive that much longer. I've had a lot of 6-0 matches with him.
**Notes: Ah. The heart of this team. Many a times have I baton passed to Marowak with Ninjask and just cleaned house afterwards. Stone Edge definitely helps against the flying types and has allowed Maro to survive that much longer. I've had a lot of 6-0 matches with him.
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Salamence
-Dragon Dance
-Earthquake
-Outrage
-Fire Blast
Ability: Intimidate
Item: Life Orb
Nature: Naive (+Spd, -Sdef)
EV Spread: 232 Atk / 24 Satk / 252 Spd
**Notes: Basically the 'replacement' Garchomp. Standard Dragon Dance set and has helped me 'recover' lost matches late in the game.
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Snorlax
**Notes: Basically the 'replacement' Garchomp. Standard Dragon Dance set and has helped me 'recover' lost matches late in the game.
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Snorlax
-Curse
-Body Slam
-Earthquake
-Fire Punch
Ability: Thick Fat
Item: Leftovers
Nature: Careful (+Sdef, -Satk)
EV Spread: 168 HP / 120 Def / 220 Sdef
**Notes: Standard Curselax, but he's been a great asset to this team. If I can get in one or two curses, he'll pretty much guarentee me at least 1KO. Also, I tend to switch him in on early threats, IE Pokemon that could potentially wipe Ninjask before he starts so I can bring him back in and get a pumped Marowak in.
**Notes: Standard Curselax, but he's been a great asset to this team. If I can get in one or two curses, he'll pretty much guarentee me at least 1KO. Also, I tend to switch him in on early threats, IE Pokemon that could potentially wipe Ninjask before he starts so I can bring him back in and get a pumped Marowak in.
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Clefable
-Encore
-Seismic Toss
-Softboiled
-Thunder Wave
Ability: Magic Guard
Item: Leftovers
Nature: Relaxed (+Def, -Spd)
EV Spread: 252 HP / 152 Def / 100 Sdef
**Notes: When I discovered this Clefable, I was skeptical. I've never like this Pokemon or it's other pink companion who shall remain nameless. They just both irked and annoyed me in the TV Series and it pretty much made me forget about them. But this Pokemon here is just a dream. I know I've pissed off many opponents and even made a few leave. Thunder Wave and Encore earlier, ot just TW and then Seismic Toss you dead, with a softboiled or two thrown in for healing.
**Notes: When I discovered this Clefable, I was skeptical. I've never like this Pokemon or it's other pink companion who shall remain nameless. They just both irked and annoyed me in the TV Series and it pretty much made me forget about them. But this Pokemon here is just a dream. I know I've pissed off many opponents and even made a few leave. Thunder Wave and Encore earlier, ot just TW and then Seismic Toss you dead, with a softboiled or two thrown in for healing.
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