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- Seen Jun 22, 2015
This is the first OU team I made so feel free to give constructive criticism. I tried not to use the super over-used things like lando-T, Charizard-Y, and Sylveon, so don't feel bad if I decide not to add one of those into my team.
Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
- Water Pulse
- Aura Sphere
- Dark Pulse
- Ice Beam
Very powerful with a lot of coverage. I may switch this out with mega medicham because of the lack of physical pokemon on this team but this works really well. It can survive 1-3 hits and dish back a lot of damage.
Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 252 HP / 124 SpA / 132 Spe
Modest Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect
Since I have a lot of water types in my team, I used rotom as my protection. It can survive hits from bisharp and mega-Mawile, which would cause a lot of trouble to this team, and OHKO with overheat.
Carracosta @ Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Aqua Jet
- Rock Slide
- Waterfall
Setup sweeper. It uses shell smash the first turn, and if the opponent attacks with a super effective hit, sturdy protects me and weakness policy is activated. With +4, aqua jet kills a lot of things at neutral and speed is +2 so I can outspeed a decent amount of things.
Starmie @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Ice Beam
- Psyshock
- Trick
My clean up crew. This along with Venusaur is fast and furious. It has a lot of coverage and can dish out a lot of damage. It outspeeds and OHKOs Lando T and is a counter to dragon flying or dragon ground.
Venusaur @ Choice Scarf
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Sludge Bomb
- Hidden Power [Ice]
- Giga Drain
Same as Starmie.
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 12 Def / 244 SpD
Bold Nature
- Will-O-Wisp
- Recover
- Calm Mind
- Dark Pulse
I use a Sableye set similar to the Mega Sableye, but Sableye gets priority and leftovers while M Sableye get bulk. I think this one is better because you can automatically get a will-o-wisp or a calm mind in before the opponent attacks, while the M Sableye has to tank one move before setting up.
So far, this team has not lost(maybe because I only played 5 rounds or am low ranked in Showdown) so I don't know what will kill this team. This team has mostly special attackers and I get walled by blissey's or Chanseys, but a trick from Starmie or Carracosta normally deals with them. If there is anything I missed, please tell me and I will try to make this team better.
Replays where my opponent didn't forfeit
https://replay.pokemonshowdown.com/ou-232284946
https://replay.pokemonshowdown.com/ou-232291573
I'll put more later
Blastoise-Mega @ Blastoisinite
Ability: Mega Launcher
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
- Water Pulse
- Aura Sphere
- Dark Pulse
- Ice Beam
Very powerful with a lot of coverage. I may switch this out with mega medicham because of the lack of physical pokemon on this team but this works really well. It can survive 1-3 hits and dish back a lot of damage.
Rotom-Heat @ Leftovers
Ability: Levitate
EVs: 252 HP / 124 SpA / 132 Spe
Modest Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Protect
Since I have a lot of water types in my team, I used rotom as my protection. It can survive hits from bisharp and mega-Mawile, which would cause a lot of trouble to this team, and OHKO with overheat.
Carracosta @ Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Aqua Jet
- Rock Slide
- Waterfall
Setup sweeper. It uses shell smash the first turn, and if the opponent attacks with a super effective hit, sturdy protects me and weakness policy is activated. With +4, aqua jet kills a lot of things at neutral and speed is +2 so I can outspeed a decent amount of things.
Starmie @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Ice Beam
- Psyshock
- Trick
My clean up crew. This along with Venusaur is fast and furious. It has a lot of coverage and can dish out a lot of damage. It outspeeds and OHKOs Lando T and is a counter to dragon flying or dragon ground.
Venusaur @ Choice Scarf
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Sludge Bomb
- Hidden Power [Ice]
- Giga Drain
Same as Starmie.
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 12 Def / 244 SpD
Bold Nature
- Will-O-Wisp
- Recover
- Calm Mind
- Dark Pulse
I use a Sableye set similar to the Mega Sableye, but Sableye gets priority and leftovers while M Sableye get bulk. I think this one is better because you can automatically get a will-o-wisp or a calm mind in before the opponent attacks, while the M Sableye has to tank one move before setting up.
So far, this team has not lost(maybe because I only played 5 rounds or am low ranked in Showdown) so I don't know what will kill this team. This team has mostly special attackers and I get walled by blissey's or Chanseys, but a trick from Starmie or Carracosta normally deals with them. If there is anything I missed, please tell me and I will try to make this team better.
Replays where my opponent didn't forfeit
https://replay.pokemonshowdown.com/ou-232284946
https://replay.pokemonshowdown.com/ou-232291573
I'll put more later
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