Unrelenting0
Revived Phoenix
- 19
- Posts
- 15
- Years
- Seen May 8, 2010
Hello, and welcome to my first RTM! Today, we are going to look at my team and figure out what's wrong with it, my take on the issue, my take on the solution, and what you're take is: On both the issue, and my proposed solution.
First, let's look at the team:
Suicide Lead - Aerodactyl @Focus Sash
Jolly Nature
4HP/252ATK/252SPD
-Stealth Rock
-Taunt
-Earthquake
-Stone Edge
The Classic Lead Aerodactyl. A device for setting up rocks, and preventing others. Usually dies quickly.
Dragon Dancer - Gyarados @Leftovers
Adamant Nature
Forogtten EVs, but I remmber putting a sizable amount into Defense, HP, and Speed.
-Dragon Dance
-Taunt
-Earthquake
-Waterfall
This set is what's called the BulkyGyarados. It has Dragon Dance as it's mainstay, Taunt to prevent phazing and everpresent Status Effects, Earthquake for coverage, and Waterfall for STAB. Thanks to it's bulk, I can effectively switch in on weak pokemon (Like the popular Weavile), and Dragon Dance in thier face. Although it's not recommended, against less smart opponents, you can usually get in more than one DD. Taunt, combined with higher speed, prevents a status counter, which can usually be seen coming. With enough DD, I can even ram through most walls with ease. The one most likely to give this one trouble with this is suicune, who is the bulkiest of the pokemon who resist his STAB. However, the one time I actually ran against it, I was so souped up on DDs I 2KOed it. First move did over 90%. Come to think of it, by that time, Gyarados was sweeping thier entire team. It did, too.
The Haxxor - Togekiss @(Not sure about item. Lum Berry, maybe?)
Modest Nature
252SpAtk/252Spd/4HP
-Air Slash
-Aura Sphere
-Thunder Wave
-Roost
Air Slash for ever-fun hax, Aura Sphere for coverage (not to mention it always hits), Thunder Wave to screw over anyone going over the speed limit, and Roost for survivability. This is my personal favorite, paraflinch hax is immensely funny, mean, effective, and annoying for your opponent. I beleive I once ran against a particlarly tough foe, and then Togekiss was sent it. It ran through a Metagross (who, sad to say Tricked it a Choice Scarf), a Skarmory, and a Tyranitar before it was finally put to rest. All thanks to Uber lucky flinch hax. Then my opponent disconnected. The rest it there for coverage. Speed can beat the hax, however, but if it really is an issue, I can upgrade it with THIS:
The Booster - Smeargle @Salac Berry
Jolly Nature
252HP/252Spd/4Def
-Spore
-Substitute
-Belly Drum
-Baton Pass
Ah, this little gem. It sleeps, maxes attack, subs, raises speed, and then sends it to someone else. If I send this to the right person, I'm pretty much invincible. All I need to do is switch in on a slower opponent, and I'm set. Then I can send it to...
The Destroyer - Tyranitar @Choice Band
Adamant Nature
252Atk/252Spd/4HP
-Crunch
-Stone Edge
-Earthquake
-Pursuit
This packs POWER. Not only does it carry the necessary pursuit to bring down anything that's pursuit bait, it also carries firepower in it's stone edge(STAB), and Crunch(STAB). A force to be feared, ESPECIALLY if I can slap a BellyDrum/Substitute/SalacBerry Boost onto it's already CBed self. If anything in my list, fails, I always have....
The Avenger - Heracross @Choice Scarf
Adamant Nature
252Atk/252Spd/4HP
-Megahorn
-Close Combat
-Stone Edge
-Night Slash
This is my revenge killer. If any of my pokemon fail in thier assault, I have this to KO the remainder. This also can serve as a sweeper, if things fall into place. Giving this Smeargle's boosts, practicallly guarentees victory.
Now, can you see the one glaring flaw I have here, the one problem I've noticed?
I have no means of dealing with the dreaded Bulky Water type. Stuff like Suicune, Swampert, Gyarados, Kingdra, all of them have no counters within this. I was thinking, since my Togekiss really brings nothing new to the table, I should replace it with this:
The Bulky Water Counter - Roserade @(item not determined yet)
Modest Nature
-Leaf Storm
-Toxic
-Protect
-Leech Seed
This is expressly meant to screw over walls. The water type, known for bieng bulky, won't be able to stand a STAB Leaf Storm coming from it's 120 Base Sp. Atk. Toxic will screw with most walls.
Protect only extends that screwage. Leech Seed too.
And there. Tell me what you think, and I mean, about everything: From this team's weaknesses, to strength, and to my take ont he problems and solution. Tell me.
I only thirst for your input. Begin the comments!
First, let's look at the team:
Suicide Lead - Aerodactyl @Focus Sash
Jolly Nature
4HP/252ATK/252SPD
-Stealth Rock
-Taunt
-Earthquake
-Stone Edge
The Classic Lead Aerodactyl. A device for setting up rocks, and preventing others. Usually dies quickly.
Dragon Dancer - Gyarados @Leftovers
Adamant Nature
Forogtten EVs, but I remmber putting a sizable amount into Defense, HP, and Speed.
-Dragon Dance
-Taunt
-Earthquake
-Waterfall
This set is what's called the BulkyGyarados. It has Dragon Dance as it's mainstay, Taunt to prevent phazing and everpresent Status Effects, Earthquake for coverage, and Waterfall for STAB. Thanks to it's bulk, I can effectively switch in on weak pokemon (Like the popular Weavile), and Dragon Dance in thier face. Although it's not recommended, against less smart opponents, you can usually get in more than one DD. Taunt, combined with higher speed, prevents a status counter, which can usually be seen coming. With enough DD, I can even ram through most walls with ease. The one most likely to give this one trouble with this is suicune, who is the bulkiest of the pokemon who resist his STAB. However, the one time I actually ran against it, I was so souped up on DDs I 2KOed it. First move did over 90%. Come to think of it, by that time, Gyarados was sweeping thier entire team. It did, too.
The Haxxor - Togekiss @(Not sure about item. Lum Berry, maybe?)
Modest Nature
252SpAtk/252Spd/4HP
-Air Slash
-Aura Sphere
-Thunder Wave
-Roost
Air Slash for ever-fun hax, Aura Sphere for coverage (not to mention it always hits), Thunder Wave to screw over anyone going over the speed limit, and Roost for survivability. This is my personal favorite, paraflinch hax is immensely funny, mean, effective, and annoying for your opponent. I beleive I once ran against a particlarly tough foe, and then Togekiss was sent it. It ran through a Metagross (who, sad to say Tricked it a Choice Scarf), a Skarmory, and a Tyranitar before it was finally put to rest. All thanks to Uber lucky flinch hax. Then my opponent disconnected. The rest it there for coverage. Speed can beat the hax, however, but if it really is an issue, I can upgrade it with THIS:
The Booster - Smeargle @Salac Berry
Jolly Nature
252HP/252Spd/4Def
-Spore
-Substitute
-Belly Drum
-Baton Pass
Ah, this little gem. It sleeps, maxes attack, subs, raises speed, and then sends it to someone else. If I send this to the right person, I'm pretty much invincible. All I need to do is switch in on a slower opponent, and I'm set. Then I can send it to...
The Destroyer - Tyranitar @Choice Band
Adamant Nature
252Atk/252Spd/4HP
-Crunch
-Stone Edge
-Earthquake
-Pursuit
This packs POWER. Not only does it carry the necessary pursuit to bring down anything that's pursuit bait, it also carries firepower in it's stone edge(STAB), and Crunch(STAB). A force to be feared, ESPECIALLY if I can slap a BellyDrum/Substitute/SalacBerry Boost onto it's already CBed self. If anything in my list, fails, I always have....
The Avenger - Heracross @Choice Scarf
Adamant Nature
252Atk/252Spd/4HP
-Megahorn
-Close Combat
-Stone Edge
-Night Slash
This is my revenge killer. If any of my pokemon fail in thier assault, I have this to KO the remainder. This also can serve as a sweeper, if things fall into place. Giving this Smeargle's boosts, practicallly guarentees victory.
Now, can you see the one glaring flaw I have here, the one problem I've noticed?
I have no means of dealing with the dreaded Bulky Water type. Stuff like Suicune, Swampert, Gyarados, Kingdra, all of them have no counters within this. I was thinking, since my Togekiss really brings nothing new to the table, I should replace it with this:
The Bulky Water Counter - Roserade @(item not determined yet)
Modest Nature
-Leaf Storm
-Toxic
-Protect
-Leech Seed
This is expressly meant to screw over walls. The water type, known for bieng bulky, won't be able to stand a STAB Leaf Storm coming from it's 120 Base Sp. Atk. Toxic will screw with most walls.
Protect only extends that screwage. Leech Seed too.
And there. Tell me what you think, and I mean, about everything: From this team's weaknesses, to strength, and to my take ont he problems and solution. Tell me.
I only thirst for your input. Begin the comments!