Shizzable
The Derpiest One Of All
- 216
- Posts
- 11
- Years
- In your closet.
- Seen Mar 14, 2015
So I decided to make an RU team (duh). I've done some field testing and it seems to work pretty well. I wanted to post this to see if there are any unseen weaknesses, or major holes in my team.
*I tried to make my team a little more unique, and not just rip it straight from Smogon. Did I do a good job?*
*pokemonelite2000 image removed*
Gregar (Aggron) @ Choice Band
Trait: Rock Head
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature
- Head Smash
- Heavy Slam
- Earthquake
- Fire Punch
With a choice band and monster attack, Aggron can OHKO tons of top threats. And thanks to Rock Head, I can spam head smash. As long as I know when to switch in or out, Aggron is the star of my team.
*pokemonelite2000 image removed*
Rodrigo (Druddigon) @ Leftovers
Trait: Rough Skin
EVs: 236 HP / 252 Atk / 20 Spd
Adamant Nature
- Stealth Rock
- Dragon Tail
- Aqua Tail
- Superpower
My Druddigon is a bit different than most Druddigon leads; I decided not to use Glare and make it more combat-oriented. After setting up Stealth Rocks I can force a switch with Dragon Tail or try to attack with Aqua Tail and Superpower.
"image removed"
Andross (Cryogonal) @ Leftovers
Trait: Levitate
EVs: 248 HP / 168 Def / 92 SDef
Calm Nature
IVs: 0 Atk
- Rapid Spin
- Ice Beam
- Recover
- Toxic
Cryogonal is a very standard spinner, and Toxic + Recover works very well.
*pokemonelite2000 image removed*
Tartarus (Spiritomb) @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
IVs: 30 Atk / 30 Def
- Will-O-Wisp
- Foul Play
- Pain Split
- Taunt
My spinblocker and an annoyer of sorts, I try to use Will-O-Wisp and Foul Play to screw up attackers.
"image removed"
Ravioli (Tangrowth) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Sleep Powder
- Giga Drain
- Hidden Power [Psychic]
- Leech Seed
Tangrowth is a great wall, and I can use Sleep Powder + Leech Seed to cripple any serious threats. Hidden Power Psychic gets rid of a few pesky Poison and Fighting types (specifically Hitmonlee).
"image removed"
Flourine (Lanturn) @ Leftovers
Trait: Volt Absorb
EVs: 40 HP / 252 Def / 216 SDef
Calm Nature
- Scald
- Thunderbolt
- Heal Bell
- Thunder Wave
There isn't too much to say about Lanturn, Thunderbolt and Scald work well as attacking moves, Heal Bell is there to get rid of Burns on Aggron, Toxic on Druddigon, (etc.), and Thunder Wave is a nice status move to top it all off.
*I tried to make my team a little more unique, and not just rip it straight from Smogon. Did I do a good job?*
*pokemonelite2000 image removed*
Gregar (Aggron) @ Choice Band
Trait: Rock Head
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature
- Head Smash
- Heavy Slam
- Earthquake
- Fire Punch
With a choice band and monster attack, Aggron can OHKO tons of top threats. And thanks to Rock Head, I can spam head smash. As long as I know when to switch in or out, Aggron is the star of my team.
*pokemonelite2000 image removed*
Rodrigo (Druddigon) @ Leftovers
Trait: Rough Skin
EVs: 236 HP / 252 Atk / 20 Spd
Adamant Nature
- Stealth Rock
- Dragon Tail
- Aqua Tail
- Superpower
My Druddigon is a bit different than most Druddigon leads; I decided not to use Glare and make it more combat-oriented. After setting up Stealth Rocks I can force a switch with Dragon Tail or try to attack with Aqua Tail and Superpower.
"image removed"
Andross (Cryogonal) @ Leftovers
Trait: Levitate
EVs: 248 HP / 168 Def / 92 SDef
Calm Nature
IVs: 0 Atk
- Rapid Spin
- Ice Beam
- Recover
- Toxic
Cryogonal is a very standard spinner, and Toxic + Recover works very well.
*pokemonelite2000 image removed*
Tartarus (Spiritomb) @ Leftovers
Trait: Pressure
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature
IVs: 30 Atk / 30 Def
- Will-O-Wisp
- Foul Play
- Pain Split
- Taunt
My spinblocker and an annoyer of sorts, I try to use Will-O-Wisp and Foul Play to screw up attackers.
"image removed"
Ravioli (Tangrowth) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Sleep Powder
- Giga Drain
- Hidden Power [Psychic]
- Leech Seed
Tangrowth is a great wall, and I can use Sleep Powder + Leech Seed to cripple any serious threats. Hidden Power Psychic gets rid of a few pesky Poison and Fighting types (specifically Hitmonlee).
"image removed"
Flourine (Lanturn) @ Leftovers
Trait: Volt Absorb
EVs: 40 HP / 252 Def / 216 SDef
Calm Nature
- Scald
- Thunderbolt
- Heal Bell
- Thunder Wave
There isn't too much to say about Lanturn, Thunderbolt and Scald work well as attacking moves, Heal Bell is there to get rid of Burns on Aggron, Toxic on Druddigon, (etc.), and Thunder Wave is a nice status move to top it all off.
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