- 37
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- Seen Apr 6, 2025
While playing around with PoryMap, I decided to remove the Cut trees. The problem (albeit a minor one) was it messed with the old man's tutorial. On a new game, the woman near him is now where the old man is supposed to be "sleeping," and she delivers the "This is my spot" line. She's also the one that stops the player to give the catching tutorial.
I noticed one of the trees, the one that blocks off the Dream Eater tutor, has an object ID lower than the old man and woman. I assume that's what's screwing things up. However, I've looked at both the map.json and the script.inc files and both look like they should work like normal. Neither points to a specific ID number. Is there another file that would look at the object ID that I need to edit?
This isn't the biggest issue, of course (those trees don't really block access to an area, after all), but it seems like it should be a simple fix. I just need to know where to look.
I noticed one of the trees, the one that blocks off the Dream Eater tutor, has an object ID lower than the old man and woman. I assume that's what's screwing things up. However, I've looked at both the map.json and the script.inc files and both look like they should work like normal. Neither points to a specific ID number. Is there another file that would look at the object ID that I need to edit?
This isn't the biggest issue, of course (those trees don't really block access to an area, after all), but it seems like it should be a simple fix. I just need to know where to look.