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Fixing up the weaknesses.

sims796

We're A-Comin', Princess!
  • 5,846
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    17
    Years
    I had meant to bump up my old thread with these changes (within the rules, of course), but I didn't feel like it. I'll just repost the team & it's changes.


    Sceptile@Choice Specs
    Nature:Timid
    Leaf Storm
    Grass Knot
    Dragon Pulse/Hidden Power [ICE]
    Focus Blast
    EV:6 Def, 252 Sp.Atk, 252 Spd

    I've decided to forgo both Raichu & Flygon for this. He makes an awesome specs user, and a Choice Specs Leaf Storm can ravage many speedy sweepers that I couldn't handle otherwise. It OHKO's Azelf, even Garchomp. The rest of the moves are for coverage. Hidden Power [DARK] is for ghosts & Psychics,such as Celebii switch ins, & Gengar. Dragon Pulse & HP [ICE] are for other dragons, specifically, Mence & Dragontite. Focus Blast is for normal types, & Steels, although it's too shakey to rely on. If I get HP [FIRE], Steel types will be much less scary. I lose Blissey coverage, but I can just switch to Plume or Lucario & be done with her. Grass Knot for the same thing as SpecsMence, with Less coverage :/


    Leafeon@Leftovers
    Nature:Impish
    Leaf Blade
    Protect
    Wish
    Roar
    EV:252 HP, 20 Atk, 232 Def

    He will get switched out, since I can't have half my team made of grass, although the other half covers their weaknesses. I might swap him out for Bronzong.

    Spoiler:


    Or Torterra.


    Snorlax@Leftovers
    Nature:Careful
    Rest
    SleepTalk
    Body Slam
    Crunch/EQ
    EV:244 HP, 20 Def, 236 Sp.Def

    I love Grumpig, but his Shadow Ball weakness was too much. So I'm using him. Now, here is the dilema. Should I go EQ, since Heatran gives me issues, or Crunch, for Gengar? Granted, Plume can put it to sleep, but hax is a...I drop it there, because I'm gonna curse hax out so much, I'll get banned. So, HP Dark may be able to handle Gengar, on Sceptile.


    Lucario@Life Orb
    Nature:Adamant
    Swords Dance
    Close Combat
    X Speed
    Crunch
    EV:252 Atk, 252 Spe,6 Def

    According to the last thread, this one point in defence will make all the difference in the world, no questions asked. And Vance was rite for calling me foolish. With this one point, I will be able to survive a Garchomp's SD Earthquake, no exceptions. Standard SD Luke (point in defense!), so yeah.


    Vileplume@Black Sludge
    Nature:Calm
    Aromatherapy
    Sludge Bomb
    Sleep Powder
    Leech Seed
    EV: 244 HP, 142 Sp.Def, 52 Sp.Atk, 36 Def

    Excuse me if I effed up on the EVs, but you get what I'm saying. He works out great, but hax really kills him, and I am sick of it.


    Gyarados@Leftovers
    Nature:Adamant
    Waterfall
    Stone Edge/IceFang
    Dragon Dance
    Taunt
    EV:216 HP, 16 Atk, 132 Def, 144 Spe.

    Defensive Gya. If you don't know the bulkydos spread, don't rate, you stupid noob. If you can't remember, go the the place where it tells you, but I'm not writing it here.

    Using D_A's spread, seems sound.


    There we go. I'm a tad Mixape weaker now, so I might need help there. I'm willing to replace my wall for his demise.
     
    Last edited:
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    Sceptile@Choice Specs
    Nature:Timid
    Leaf Storm
    Grass Knot
    Dragon Pulse/Hidden Power [ICE]
    Focus Blast//Hidden Power [FIRE]
    EV:6 Def, 252 Sp.Atk, 252 Spd


    Yes



    Snorlax@Leftovers
    Nature:Careful
    Rest
    SleepTalk
    Body Slam
    Crunch
    EV:244 HP, 20 Def, 236 Sp.Def

    Use crunch as Heatran is doing ass to you anyways outside of Metal Sound and boom, both can be outpredicted via going to Dos anyways. And gengar can sub punch and Focus Blast you, which is more threatening ^_^.Besides Heatran wont like the paralysis rate of BS and Crunch def drops anyways.



    Vileplume@Black Sludge
    Nature:Calm
    Energy Ball / Stun Spore / Toxic
    Sludge Bomb
    Sleep Powder
    Leech Seed
    EV: 244 HP, 142 Sp.Def, 52 Sp.Atk, 36 Def


    You really dont need Aroma with a status absorbing lax.



    Gyarados@Leftovers
    Nature:Adamant
    Waterfall
    Stone Edge/IceFang
    Dragon Dance
    Taunt
    216 HP / 16 ATT / 132 DEF / 144 SPEED.

    k, outruns Mixape and gengar after a DD which will help in that aspect.





    [/Critique on those]



    I may come back later to do a full URTEEMSUX2METAGAME.
     
    I did not realize that at all, D_A,and you've really opened my eyes.

    Just kidding, j00 sux.

    Just kidding again.

    Seriously, your Vileplume hint (& Snorlax) was the most important thus far. & Sceptile, but I was gonna do that anyway. I just chain-bred Grass Knot to him, & I ain't throwing it away for HP Dark >=[

    I had not realized that Lax was my team's Status Absorber, despite how much I liaks Aromatherapy (I really do liak it). So, I might either go for Stun Spore on Plume >Therapy, or just use Hidden Power for a while. It's HP Psychic, by the way. Just for lulz.

    Or Lucky Chant. :laugh:

    No, no, just Stun Spore. If Gengar is paralyzed, then even my Lucario can wipe it out.

    EDIT: I'm also going with that Gya spread, exactly what I was looking for.
     
    Damn, it's not Zapdos weak. :(

    The team looks great, and even though there's 3 grass types, you can work around their weaknesses with Snorlax (Fire, Ice) and Gyarados and Lucario (Bug) Defensively, it's sheerly solid, and it's got great offrense.

    Use Crunch on Snorlax. It'll help you A LOT in stall battles (lowering your foes defense AND paralysing them is a huge bonus) Plus it covers up a Gengar weak you sort of have. I also prefer HP Ice > Dragon Pulse. It lets you hit more for Super Effective, plus Focus Blast and Grass Knot is essential.

    Overall it's a great, fun team. No glaring weaknesses, and if there are any problems, you'll find them out via battling.
     
    Ok, so after a few shoddy tests, my team proves to hold up fairly well. Granted, most of the tests were pretty shabby. A few were glitchy, some were haxy, & I can't seem to remember when my #$%$@!% Gyarados is asleep. But those aside, I've decided on these changes-

    -Vileplume will keep Aromatherapy, at least until I get used to the whole Resttalk thing
    -I might replace Leafeon, but I love his PHazing abilities. Maybe I could replace Gyarados for a SR starter, but who? Bronzong? It must also be good at stopping Weavile. Perhaps Forretress? He's always great. Plus, I'll have a spinnar.
    -Sceptile will hold Wise Glasses. Well, not really, but that @&$^@*)$!@! miss really pissed me off.
    -If I don't replace Gya (might), Ice Fang would come into his moveset, to better counter dragons.

    Are these good? I've asked a few others for help, but they were useless, so I'm asking here.


    EDIT:I might replace Gya for Forretress. Don't see that often. It might have

    Forretress@Leftovers
    Nature:Relaxed
    Gyro Ball/Earthquake
    Stealth Rock/Toxic Spikes
    Light Screen
    Rapid Spin
    EV:252 HP, 52 Atk,200 Def

    Light Screen for extra support against Magnezone, & Leftovers for MAXIMUM EFFECT. I usually hate Toxic Spikes, cause I'm paranoid about Guts abusers, but I'll man up, since Toxic Spikes can greatly imporve this team. Plus, he walls Hera pretty well. Flyers aren't a main problem, so I could opt for Earthquake over Gyro Ball, since it has more PP.
     
    I'd honestly get rid of Sceptile and use Foretress. Your team isn't slow, but it isn't fast either. You could scarf something, but I don't know what. Gengar could be a nice addition. It offers a fighting immunity, normal immunity, and a ground immunity. Zam packs more power, but Gengar has more chances to switch in.

    Gengar @ Choice Scarf
    Timid
    252 SpA/252 Spe/6 HP
    Shadow Ball
    Focus Blast
    Thunderbolt/Hypnosis
    HP Ice/Hypnosis

    Could be your lead. Opt for Hypnosis if leading, since an early sleep will help. I don't really see Forry's place on this team, but it could work in theory. I would advise against Rapid Spin though. A lot of your team isn't affected by SR (Lucario 4x resists it) Gyara is the only thing that it hurts. T-Spikes is absorbed by Plume, and Spikes is just lol. Use T-Spikes/EQ/Stealth Rock/Light Screen for maximum entry hazard damage.

    ScarfGar
    Forry
    Gyara
    Luke
    Plume
    Lax

    Could be your lineup.
     
    Not a bad plan. But I was honestly hoping for a more "passive aggressive" role, know what I mean? So far, other than those three shoddy matches, Sceptile has been doing well, as it outspeeds lead poriemanz, & takes down what I really need it to, like Azelf. However, in shoddy, I never used it much because - this is a little embarassing- I forget I have him. Seriously,I wish they had something other than just little bubbles. =/

    I usually wear my opponents down, but it works so much better with a screen &, you know, a freakin' entry hazard. Seriously, why do I have Leafeon, but no dang Stealth Rock/Toxic Spikes? Don't make no kind of sense.

    I wanted to replace Gya for Forry because he opens entry hazards, while resisting the exact same things. Hera & Weavile, especially Weavile, aren't much of a threat with Forry here, while he is free to set up rocks& Spikes.

    However, although I won't be using it (I already bred for an HP ICE Sceptile with Flawless speed, so frack that), Gengar is a great suggestion. & that Rapid Spin tibit really helped as well, so Rapid Spin goes.
     
    No, it's not that, but last thread, I had Grumpig, remember? With Lax here, well, I don't wan't two restalkers...

    But I might lose him for an entry starter anywho.
     
    Hmm...You COULD get rid of Snorlax and sweeper Gyara, and use Rest-Talk Gyara. That allows you to use SpecsTile as well.
     
    If you took time to even notice, all three grass types do very different jobs =/
     
    ? Sweeper Gya? He's only Bulky to stop Weavile raepage. & I need Lax, to, um, you know...prevent special raepage.

    What threatens my team so much?

    EDIT:Always beginners on my threads =/ Seriously, Snorlax takes all my Grass weaknesses, as do Gya/Forry.
     
    Salac Chomp or ScarfChomp gives you a heap of problems, but ScarfGar can easily revenge kill it. I strongly suggest it.
     
    ScarfChomp gets stopped hard by Forry, Gya, & Leafeon, especially since it runs by prediction. Salac is nearly the same, cept Gya forces him to lose Attack, & Leafeon can just Roar his boosts away. At least those that lacks Fire Blast. I haven't seen those lately, for some reason.

    CB Lax doesn't stop Gengar though, rite? I need a special wall here, & CB makes me remove HP EVs vital for MAXIMUM SURIVAL!!!!! Yeah.

    But the reason I might lose Gyarados because I want some Toxic Spikes.
     
    No, I was asking, not stating. Besides, CB takes more prediction, & I already have Specstile. I don't want two Choice items. If I must choose between CBLax & CSpTile, then Tile wins >=[

    Besides, as I said three times...I want to REPLACE Gya altogether, NOT redo him. I want something that can set up an enrty hazard, AND wall the same way. Mainly, Weavile.

    EDIT:Gengar is usually Timid, right? Unless I did some calcs wrong, LO FB does about

    Damage: 208 - 244
    Damage: 39.85% - 46.74%

    To my Restlax.
     
    Then just Forry. It handles Blissey. You could use the set you posted, or maybe add Rest since Plume will be Aromatherapying.
     
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