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- Seen Feb 26, 2020
In my hack, one of the things I'm doing is editing a lot of the shinies (and I mean A LOT - Sentret/Furret/Charizard/Crobat/Sunkern/Sunflora/Mewtwo/Gyarados/Alakazam are just a FEW examples) as well as having shinies for all of my custom species. I have already edited the shiny rate to be 1/256, but I want the Shiny chance for the Starter of the game (Furret) to be higher, so anyone who wants to hunt it doesn't have to spend forever SR-ing for it. Essentially, what I want to know if if it's possible to reroll shinyness (in a manner like LGPE Catch Combo) with a script without a whole lot of ASM (not using any ASM would be optimal but I know the chances of this are slim). I am pretty sure it's possible to use Shinyzer to aid in this yes I know Shinyzer uses an ASM routine you don't have to call me out for being a noob or something but I'm not certain if it allows for a method to imitate a higher shiny rate. Optimally, I would want the Starter to have a shiny rate of about 1/32. If this is not reasonably possible (ie would require an unreasonably complex script, or just simply isn't possible), then what would be necessary to just force a shiny?
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