Abby3563663
~♥
- 303
- Posts
- 18
- Years
- Kansas
- Seen May 22, 2011
That sounds like a pretty robust privacy system. Could you clarify one thing, though? You can or cannot battle with someone if there isn't a mutual friend-add? Is there some sort of battle room where you can challenge people, or must it be a direct connection to someone else?All of the activities can only be used if both users have added each other to their friends list.
They won't even see them online if they haven't done that.
When they have registered each other, and are in the online room, everything will work with message prompts, that ask the player if they want to start a certain activity, nothing can be started if one player denies it, and every player can drop out of the activity every time he feels like it.
And about the "personal data hacking/tracking" thing, the DS contains no such data. All it contains is the username of the person, their birthday, and a comment they can enter.
Even if a hacker would get that data, which is highly unlikely, he could do nothing with it.
Though your DS will probably have an IP address once it goes online, it's not more risky than being online with a computer, even safer, since the address is hidden, and can not be figured out just by the use of friend codes.
The hacking thing is completely a non-issue. The DS just isn't sophisticated enough to be compromised at that level, and as you said, there's no personably-verifiable data on there anyway, much less any information like GPS. You could most likely get the person's IP by packet sniffing the data, unless WFC proxies it or something, which it probably is doing.