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Game crashes on Wild Battle

  • 206
    Posts
    17
    Years
    • Seen Nov 28, 2023
    Whenever I start a wild battle through any means, the game crashes. When initiating it through the debug menu, I get:
    Code:
    Exception: NoMethodError
    
    Message: undefined method `length' for nil:NilClass
    
    PokemonBag:435:in `pbQuantity'
    
    PokemonField:991:in `pbGenerateWildPokemon'
    
    PokemonField:1027:in `pbWildBattle'
    
    PokemonDebug:754:in `pbDebugMenu'
    
    PokemonDebug:297:in `loop'
    
    PokemonDebug:825:in `pbDebugMenu'
    
    PokemonPauseMenu:242:in `pbStartPokemonMenu'
    
    PokemonPauseMenu:241:in `pbFadeOutIn'
    
    PokemonPauseMenu:241:in `pbStartPokemonMenu'
    
    PokemonPauseMenu:142:in `loop'

    When I initiate it through tall grass, I get:

    Code:
    Exception: NoMethodError
    
    Message: undefined method `length' for nil:NilClass
    
    PokemonBag:435:in `pbQuantity'
    
    PokemonField:991:in `pbGenerateWildPokemon'
    
    PokemonField:1027:in `pbWildBattle'
    
    PokemonField:1497:in `pbBattleOnStepTaken'
    
    PokemonField:1521:in `pbOnStepTaken'
    
    Game_Player_:484:in `update_old'
    
    Walk_Run:75:in `update'
    
    Scene_Map:104:in `update'
    
    Scene_Map:101:in `loop'
    
    Scene_Map:114:in `update'

    I tried looking through the scripts, but I couldn't figure out what went wrong. Could someone help?
     
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