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Just to add to that here is the full shop dude and some other people that I ripped long back. Enjoy... Oh Credit to nintendo for making and credit to me for ripping.
Hello people, I made a lot of Zelda: The Minish Cap Stuff that I would like the share^_^.(RMXP, duh)
Charasets:
Autotiles:
Chipset:
*Note: The paddlewheel must rotate 90 degrees left, then wait about 4 frames at speed 6:Highest. *Note2: Water1 can be added while holding down the SHIFT button, else there will be a grass thing around it.
im thinking of making a legend of zelda game.i have called it
The legend of zelda thegemsrejoyce
i am currently making it in rpg maker xp,
but i would really like to make it in rpg 2003 but i cant find chipsets no'r character sets.
So if someone could help me find some that would be fantastic and alot of credit will be given for the help.
If someone could either rip chipsets(make them) same with character sets for me because im cant make chipsets for crap. he he mind my language. or if you know anywhere i can get the resources like a website could you tell me please thankyou,
oh and if you have ever played pokemon emerald than you will know that they added a feature where you can call people and people can call you throw your pokenav. well when the message box comes up i have created it and will post it up for you plz give credit if you use it thankyou and cya
I was the one who ripped that pok?mon center... but that was crappy back then here is one that has everything (I think so) in it even the stairs animation...
A question i downloaded the tilesets from this resources thread, but when i opened them they were .xyz files now i dont have a programme that reads them so can u give me a programme that does.
Sailor Moon Sprite Sheet
EDIT BY DAWSON: .xyz files are read by RM2K/3. You can change the file type by importing the file in RM2K/3 and then exporting it as either .bmp or .png.
i've made some tilesets, charsets, autotiles...
they all can be found here
i know linking to forums isn't allowed,
but i didn't want to post the resources again.