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Garbodor or Nidoking?

  • 33
    Posts
    12
    Years
    • Seen Jan 30, 2017
    Alright guys, I have a question for you.

    I am currently making a Poison team and want to focus on getting the poison status and capitalizing on it. I have a Nidoking w/ Roar, Toxic Spikes, Brick Break, and Earthquake and I was thinking of having him be my starter. Getting off the Toxic Spikes and roaring in another Pokemon to get things going. Should I throw Garbodor on my team, with Toxic Spikes and anything else that Poisons, so I have more of a chance of capitalizing on the Poison? Or should I just have Nidoking and focus more on high attack and high speed Poison Pokemon? All feedback is much appreciated! Thanks!

     
    Building a team that revolves around poison is somewhat ineffective because of the Steels running around. Nidoking is more suited for offensive roles, unlike Nidoqueen, who has higher defenses. Garbodor's so-so stats make it outclassed in a lot of roles.

    Viable setters for Toxic Spikes include Nidoqueen, Weezing, Drapion, Dragalge, Scolipede and Tentacruel. Choose between two of them, replacing Nidoking and Garbodor. Fill in the last 4 slots with whatever you need, and we can continue from here:

    Nidoqueen:
    -Toxic Spikes
    -Earth Power
    -Fire Blast/Ice Beam/Sludge Bomb
    -Dragon Tail/Roar
    Nature: Relaxed/Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Black Sludge
    Ability: Sheer Force

    Weezing:
    -Toxic Spikes
    -Sludge Bomb
    -Pain Split/Flamethrower
    -Haze/Taunt
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Black Sludge

    Drapion:
    -Toxic Spikes
    -Knock Off
    -Taunt
    -Whirlwind/Roar
    Nature: Careful
    EVs: 248 HP/244 SDef/16 Spe
    Item: Black Sludge
    Ability: Battle Armor

    Dragalge:
    -Toxic Spikes
    -Sludge Bomb
    -Dragon Tail
    -Focus Blast/Dragon Pulse
    Nature: Sassy
    EVs: 252 HP/40 Def/216 SDef
    Item: Black Sludge
    Ability: Poison Touch

    Scolipede:
    -Megahorn
    -Spikes/Toxic Spikes
    -Swords Dance/Toxic Spikes
    -Earthquake/Rock Slide/Baton Pass
    Nature: Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Focus Sash/Mental Herb
    Ability: Speed Boost

    Tentacruel:
    -Scald
    -Sludge Bomb
    -Rapid Spin
    -Toxic/Toxic Spikes/Knock Off
    Nature: Bold
    EVs: 252 HP/224 Def/32 Spe
    Item: Black Sludge
    Ability: Liquid Ooze
     
    As already mentioned I believe Nidoqueen to be a much better lead due to the higher Defenses. It would also work well if you still want to use Nidoking on the team as you could go more offense with him. King is best suited in an offensive role, I much prefer the Special Attacker to a Physical on King as well. The set I normally use:

    Nidoking:
    -Earth Power
    -Ice Beam
    -Thunderbolt
    -Flamethrower
    6 HP / 252 SAtk / 252 Spe
    Timid Nature
    Ability: Sheer Force
    Item: Life Orb

    Now if you use Nidoqueen you can change the movesets around to not have the same coverage moves on both of them. No purpose having both with Ice Beam or Flamethrower. Other good options would be Venoshock as it's STAB on Nidoking, goes off his SAtk and the power doubles on a Poisoned enemy. Since this is a Poison team where you're spreading it as much as possible it could prove to be very useful. Surf is another option for a Water Type attack that both Nido learn. I would probably use it on Queen myself as King is full up.

    Perhaps movesets like these keeping the spreads listed above,

    Queen:
    -Toxic Spikes
    -Earth Power
    -Surf
    -Dragon Tail / Roar

    King:
    -Venoshock
    -Ice Beam
    -Thunderbolt
    -Flamethrower
     
    As already mentioned I believe Nidoqueen to be a much better lead due to the higher Defenses. It would also work well if you still want to use Nidoking on the team as you could go more offense with him. King is best suited in an offensive role, I much prefer the Special Attacker to a Physical on King as well. The set I normally use:

    Nidoking:
    -Earth Power
    -Ice Beam
    -Thunderbolt
    -Flamethrower
    6 HP / 252 SAtk / 252 Spe
    Timid Nature
    Ability: Sheer Force
    Item: Life Orb

    Now if you use Nidoqueen you can change the movesets around to not have the same coverage moves on both of them. No purpose having both with Ice Beam or Flamethrower. Other good options would be Venoshock as it's STAB on Nidoking, goes off his SAtk and the power doubles on a Poisoned enemy. Since this is a Poison team where you're spreading it as much as possible it could prove to be very useful. Surf is another option for a Water Type attack that both Nido learn. I would probably use it on Queen myself as King is full up.

    Perhaps movesets like these keeping the spreads listed above,

    Queen:
    -Toxic Spikes
    -Earth Power
    -Surf
    -Dragon Tail / Roar

    King:
    -Venoshock
    -Ice Beam
    -Thunderbolt
    -Flamethrower
    I don't like the idea of Venoshock, even in dedicated Poison teams because besides the obvious Steel immunity, it's horribly weak when the opponent isn't poisoned, which can be the case for Fliers/Levitators switching in while Toxic Spikes are active.
     
    I don't like the idea of Venoshock, even in dedicated Poison teams because besides the obvious Steel immunity, it's horribly weak when the opponent isn't poisoned, which can be the case for Fliers/Levitators switching in while Toxic Spikes are active.

    I was thinking that even with Toxic Spikes you are bound to still run Toxic on a Poison team for such things as Fliers and Levitators. Meanwhile your Steel are taken care of by other attacks. Anything resistant to to Bolt/Beam/Flame combo can be deal with by another Pokémon. There are only two in a team of six and their combined coverage may not be perfect it is great and I personally feel running Venoshock is worth it.

    I mean really how many Steel are resistant to Bolt/Beam/Flame? That combo is hardly resisted and while Earth Power is nice too it's already on another Pokémon.
     
    Ok so I revised my team a little bit, so it's not all poison.
    I haven't figured out any movesets yet, but I'm working on that part.

    -Nidoking (poison-ground)
    -Toxicroak (poison-fighting)
    -Tentacruel (poison-water)
    -Skuntank (poison-dark)
    -Venusaur (poison-grass)
    -Gengar (poison-ghost)

    Still focusing on poison, but also being able to cover what I'm weak to.
     
    Ok so I revised my team a little bit, so it's not all poison.
    I haven't figured out any movesets yet, but I'm working on that part.

    -Nidoking (poison-ground)
    -Toxicroak (poison-fighting)
    -Tentacruel (poison-water)
    -Skuntank (poison-dark)
    -Venusaur (poison-grass)
    -Gengar (poison-ghost)

    Still focusing on poison, but also being able to cover what I'm weak to.

    As I mentioned before, poisoning all the opponents in the team is an unreliable strategy.

    Regarding movesets:

    Nidoking is well-known for being one of the best Sheer Force abusers ever made:
    -Earth Power
    -Sludge Bomb/Sludge Wave
    -Ice Beam
    -Thunderbolt/Flamethrower
    Nature: Modest/Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb
    Ability: Sheer Force

    Toxicroak has taken a fall from grace in the new generation because of the rain nerf. It's kind of mediocre outside of rain:
    -Swords Dance
    -Drain Punch
    -Poison Jab
    -Sucker Punch
    Nature: Jolly
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb/Black Sludge
    Ability: Dry Skin

    Tentacruel: see the Tentacruel set I posted.

    Skuntank isn't that good of a Pokemon because its main role, Pursuit trapping, is better done by other Pokemon. I'd replace it with Drapion because it has the defenses to make better use of its typing. See one of my last posts for the ideal Drapion set.

    Venusaur is only good in its Mega form outside of Sun teams:
    -Giga Drain
    -Sludge Bomb
    -Earthquake/Leech Seed
    -Synthesis
    Nature: Relaxed/Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Venusaurite

    or
    -Giga Drain/Leech Seed
    -Sludge Bomb
    -Hidden Power (Fire)
    -Synthesis
    Nature: Modest
    EVs: 252 HP/4 Def/252 SAtk
    Item: Venusaurite

    Gengar should use either one of these sets to take advantage of its role as a speedy special attacker:
    -Shadow Ball
    -Sludge Bomb/Thunderbolt
    -Focus Blast
    -Destiny Bond
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash

    or
    -Substitute
    -Shadow Ball
    -Focus Blast/Pain Split
    -Disable/Will-o-Wisp/Focus Blast
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Black Sludge/Life Orb
     
    Last edited:
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