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GBA tile remakes

  • 89
    Posts
    16
    Years
    • Seen Apr 5, 2016
    I'm going to do an overhaul on the GBA tiles and attempt to remake as many of them as I can here is the first of many to come ^.^

    Edit: I'm going to start uploading these to an image host so i don't have to continuously post them. I'll update the thread later

    Custom Skyscraper
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    [PokeCommunity.com] GBA tile remakes
     
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    sorry for the double post but heres more o.o pluss a custom set of Agate Village tiles for anyone doing a pokemon colosseum based game
     
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    You should put this in the Art Gallery Pixel art section.. i think that would be more suitable but i like em very much
     
    Hey, these look very cool! =D

    The Agate one could reveal itself to be useful, at least for me, since Orre is featured in the game too xD
     
    You should put this in the Art Gallery Pixel art section.. i think that would be more suitable but i like em very much

    They are awesome but this is suppose to be in the Art Gallery,Pixel Project.

    Ah, but at the same time they act like a resource so yeah, it's up to the creator of where they belong.
     
    Ah, but at the same time they act like a resource so yeah, it's up to the creator of where they belong.

    I intended them to be a resource for games, and for anyone that uses them credit is not necessary ^.^
    PS: there will still be more coming out ;P i may end up compiling them into a tileset for poccils kit o.o
     
    These are ok, but several things bother me. These are basicly just the same tiles without an outline and with a palette swap. They still need an outline. also if they were GBA tiles remakes, you wouldnt follow the lines of the previous building pixel by pixel, you would go abstract changing the buildings form slightly, like on the seviper you just changed the color of the teeth and removed the outline. You cant do that, that's not a remake, it's an edit.
     
    These are ok, but several things bother me. These are basicly just the same tiles without an outline and with a palette swap. They still need an outline. also if they were GBA tiles remakes, you wouldnt follow the lines of the previous building pixel by pixel, you would go abstract changing the buildings form slightly, like on the seviper you just changed the color of the teeth and removed the outline. You cant do that, that's not a remake, it's an edit.
    They are intended to be as similar to the originals as possible yet equal to newer graphics for use in updated games. As for the seviper there was much more done then just removing the outlines.
     
    I think these look really good. The Seviper is the only one which looks a little.. 'off', but the rest look pretty great!
     
    updated it with a custom building made from scratch ^.^
     
    sorry for the double post but ive added a custom Pokemon HQ lab and have several other tiles to upload
     
    Nice! Do you think you can revamp cinnabar island to B/W style?

    Nice! Do you think you can revamp cinnabar island to B/W style?
     
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    Nice! Do you think you can revamp cinnabar island to B/W style?

    Nice! Do you think you can revamp cinnabar island to B/W style?

    i planned on getting to it eventually rite now im making these as im working on my game (i need someone that can help me with some of the scripting problems im having though x.x)

    EDIT: i just added a revamped version of the pokemon mansion from cinnabar so i hope it helps you some ^.^
    EDIT2: just finished the fossil lab as well again hope this helps u and everyone else out ^.^
     
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    :) nice remakes!
    I am trying to find a way to remake tiles myself, but I have no clue how to :P
     
    i love the remakes to bad some one them are waaaaaaaaaaaaayyyyyyyyyyy to colorfull i suggest some of the building should be dropped down in tone and color...how agrees with me?
     
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