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General Game Dev Help and Requests

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I am sorta experienced. The website Gamingw isn't the biggest help ever either.
 
Can anyone get me a Ruby/Sapphire/Emerald complete tileset please?

I've got the johto ones and the kanto ones, I'm only missing the ruby/sapphire/emerald ones :)

btw, if anyone could get me the older game tilesets (green/red/blue/yellow) & (gold/silver/crystal) I would thank you a lot :D

I need the tilesets to create maps for a webcomic, the older version tilesets will be used to create effects like when people are remembering the past or smth :P

thanks a lot in advance
 
How would I be able to make a Game Corner system, where the coins get stored in the Coin Case, and you get more stored there from the clerk, like in the real games?
 
I want to make a Pokemon fan game but I don't know want would be the best game maker to make it on. Also, if any one can help me with it pm me!

Oh, and if anyone can give me the code to make a fusion system, I'll me very grateful (please excuse my spelling).
 
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I have to agree with Phoenix, try RM2k3 first. If you like a challenge, try RMXP instead of RM2k3. If you think you want a really tough challenge, but with a lot of freedom, use Sphere.
 
@GymLeaderLance99:
Try storing your coins in a variable.
and just add a show choice thingy if, let's say "$50" option is selected, add ## to var.
And in the games, just subtract it.
 
I have a 2 questions:

1. How do you make the Trainer defeated part of your battle?
2. SOMEONE! PLEASE HELP ME FIND A WAY TO USE THE SCRIPT EDITOR! I can't continue much futher without the help!
 
Need Chrystal!

I need some UPDATED Chrystal (girl) sprites. (the girl from chystal but updated) Thanks in advance, as this is needed really badly!
 
1. How do you make the Trainer defeated part of your battle?
Well, in the Event, set it Custom VIctory Handler, that, if you win, you turn a switch on, then, make a new page, Precondition: If the [Switch] is on, make the trainer talk. That will make it so that, you don't have to face the trainer again, and again.
 
Peekimon said:

Well, in the Event, set it Custom VIctory Handler, that, if you win, you turn a switch on, then, make a new page, Precondition: If the [Switch] is on, make the trainer talk. That will make it so that, you don't have to face the trainer again, and again.

No, I ment when you finish the battle in RPGXP you get a small screen telling haw many expierince points and money you got. How do you turn that into a pokemon trainer defeated sequence?
 
You need to edit the window in RGSS and Its not very easy to do, I recommend just following Peekis idea.

oh and for number 2, you need the resolution patch if you cant set your moniter resolution to 1024x768 or it not a 17" or larger
 
I need help on a few things:
1. How does placing a picture on RM2k3 work? I'm making the CBS. I think I need a RM2k3 Tutorial since the one I read was 2K
2. How comes when I make it snow in one town with an Auto Start event I can't move?
 
Yoshiman said:
I need help on a few things:
1. How does placing a picture on RM2k3 work? I'm making the CBS. I think I need a RM2k3 Tutorial since the one I read was 2K
2. How comes when I make it snow in one town with an Auto Start event I can't move?
1. use show picture in event commands
2. if you want the hero to move, use parallel proces.
parallel proces > able to move
auto start > unable to move
 
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