Yay! SCV has arrived! if the model structure is the same I should be able to spit out a hack video in a week or less! the plattet and sprites also seem to be the same, so that shouldn't be a problem. And sorry about my stupid question. Also the ROM crashes at random places, even on r4ds (i have one!) such as After wild battle, While walking in grass. Remake, my foot, this is a total remodel of the interface! even the bag is 3D! I can't wait for the English version!
I've looked through the map files and they retain the same structure (minus some little change in the file head size and the note below). In fact my map viewer is finally almost done! (dppt/hgss)Yay! SCV has arrived! if the model structure is the same I should be able to spit out a hack video in a week or less! the plattet and sprites also seem to be the same, so that shouldn't be a problem. And sorry about my stupid question. Also the ROM crashes at random places, even on r4ds (i have one!) such as After wild battle, While walking in grass. Remake, my foot, this is a total remodel of the interface! even the bag is 3D! I can't wait for the English version!
Several are being worked on but only 1 is being made.Are there any tools that are being made or worked on?
*slow clap*Okay, Done! I successfully hacked the game in 5 minutes. That Was Easy!(C) Anyway, the maps seem to be in order! Yay! this makes map hacking a lot easier! heres a link:
No, it's not making map hacking easier.Okay, Done! I successfully hacked the game in 5 minutes. That Was Easy!(C) Anyway, the maps seem to be in order! Yay! this makes map hacking a lot easier! heres a link:
Most if not all of the DPPt tools still apply... That's the glory of NARC files. The only troubleyou will have is finiding the right one, which is why we are mapping out the contents of each NARC.Are there any tools that are being made or worked on?
You might wanna look into some map "hacking" that is actually productive... Full documentation of the model file format can be found on these very forums, and Alpha aka pokesplash has a promising viewer in the works.Okay, Done! I successfully hacked the game in 5 minutes. That Was Easy!(C) Anyway, the maps seem to be in order! Yay! this makes map hacking a lot easier! heres a link:
Okay, Done! I successfully hacked the game in 5 minutes. That Was Easy!(C) Anyway, the maps seem to be in order! Yay! this makes map hacking a lot easier! heres a link:
Third (or maybe zeroth) frame is a lot easier; they're all just regular tiled sprites using the same palette in the same file. I would imagine anything that can pull sprites from DS games can get them for you.EDIT: T_T need frame 3
I think I have about everything I could possibly need for veekun by now, but this is excellent and I applaud your efforts.I've been (slowly) trying to go through and document every NARC file I can. I'm missing a few things in this thread yet but I'll be continuously updating the file at this address: http: //dl.getdropbox .com/u/258536/hgss-filesys.txt Enjoy.
Oho. It would be really nice to have flattened maps of all the areas sometime, for a beautiful visual walkthrough of Johto/Sinnoh. I've seen a few for D/P on Bulbapedia, but I suspect they come from lots of screenshots or are manually put together.Full documentation of the model file format can be found on these very forums, and Alpha aka pokesplash has a promising viewer in the works.