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3rd Gen Glitched tile?

  • 172
    Posts
    16
    Years
    Well, just exploring the final untouched routes on my Ruby, and encountered Routes 132, 133 and 134. Those really annoying current routes. Anyway, in Route 134, on the South-East 'island' of light blue, shallow water, where you can walk, one of the bottom right tile which is between the light blue and dark blue current, seems to have a current itself.

    Normally, the edges of the light blue must be surfed on, and this one appears to be of that use, however you can walk on it. I can specify the tile it anyone needs help identifying it. Anyone else noticed this?
     
    Is this the path that leads to the underwater cave? The one where you unlock the Regis' caves? If so, I assume this is in Sapphire as well. I don't recall a glitch tile in this location, but I do remember there being a second Dive spot closed off by rocks.

    No. That spot is just to the left, and as far as I know, it has nothing to do with the glitch. That other dive spot is one Route 130, and its indicates the location of Mirage Island. Look at the link to see to picture of where the exact location is.
     
    That sucks, stupid tile. Oh well, its only a glitch, although it is also a tile.
     
    it looks normal yes but it isn't you can't fish on it so what they have done is added a "current" to that tile

    Yeah, basically they accidentally added 'current' to a normal walkable tile, or the made a sea tile with 'current' accidentally look wrong by making the design of the tile light blue.

    Ive never noticed it before, no matter how many times I played through the game (must be at least 8 ish), just luck that I happened to 'unsurf' from the sea onto that tile, and I noticed after disembarking, I continued to move with the current. Madness.
     
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