• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Good Annoyers

Tri-Force X

日本是最佳!
  • 35
    Posts
    17
    Years
    What would you think is a good annoyer?
     
    Anoyers fail in competetive battling, they completely rely on luck.

    Togekiss is always said to be an annoyer but never was a real annoyer since it doesn't need much luck to win. Standard paraflinch set

    Togekiss@Leftovers/Kings Rock
    Trait: Serene Grace
    Nature: Timid
    EVs: 252 SATK/ 172 SDEF/80 SPEED

    Thunder Wave
    Air slash
    Aura sphere
    Roost

    Thunder Wave first turn and keep Air Slashing. Serene Grace doubles Air slash's flinch rate to 60%, plus the paralysis rate which brings it up to 85% and the Kings rock boost too. That means each turn there is an 85% chance of your opponent not attacking. I suggest Togekiss.
     
    that was a typo. sorry man

    hehehe- now it looks like you double posted

    like i said, kings rock doesnt increase hte flinch rate of moves that already flinch
     
    i made this one up for my blissey

    Blissey @ Leftovers
    Ability:Serene Grace
    Nature:Bold
    -Minimize
    -Water Pulse (Serene Grace, confusion)
    -Softboiled
    -Seismic Toss
     
    bold with 252 evs in def can make it survive a close combat, and her sp def is already high.
     
    Blissey needs bold nature. Blissey can outstall most physical attackers.

    Just run a standard Bliss as an annoyer.
     
    Back
    Top