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[Error] Graphical glitch maps overlap

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    • Seen Apr 20, 2025
    I have encountered something weird while I'm testing for release in V19.1 and this isn't exactly an error. When I save right to the north of a building entrance, the graphics seem to overlap as in the image. You are walking in the outside map, but the image of the inside stays in the background. This doesn't seem to happen when I save in the front of a building and I can reproduce it without any trouble.

    It can be removed by reentering and exiting back out the building, but it can give players quite a scare. The same happens when I save in front of the exit inside a building, but it disappears after an instant. I have no idea what the cause of this might be, but I would like to see this resolved before I release my demo. It could be that a plugin might be the culprit, because it doesn't show up when I test it in vanilla essentials.
     

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    Are your maps overlapping on the map connections?

    When I tried to open the map connections editor, the screen went black for outside maps and I couldn't return. I decided to redo all my connections to make the editor accessible and I saved so any possible issues would be gone. The graphical overlapping still happened and the map connections editor went black again. Maybe it has something to do with the connections PBS or it could be there are too many maps loaded, which wasn't the case in V18.1.
     
    Since its not in vanilla essentials, its probably a plugin. What plugins do you have installed? Do any of the plugins you have installed effect map connections, saves or transitions?

    Have you tried copying or remaking the map? If so, did the problem persist? Also, if the map data is "within" another map, try moving it out of it or into another map. Also check to see if this problem happens on all your maps, or just some.
     
    Since its not in vanilla essentials, its probably a plugin. What plugins do you have installed? Do any of the plugins you have installed effect map connections, saves or transitions?

    Have you tried copying or remaking the map? If so, did the problem persist? Also, if the map data is "within" another map, try moving it out of it or into another map. Also check to see if this problem happens on all your maps, or just some.

    I did some extra testing and the results are even weirder. I've added an indoor map to the connected maps and this resulted the same black screen freeze when I access the editor too. When I removed it from the PBS, everything went back to normal. None of the maps are overlapping and it happens on every map when I do a map transfer from a door facing north. The moment I move after a transfer and I save, there isn't a problem.
    I have the usual plugins installed such as following Pokémon, overworld encounters, phenomenon, ride pager, EBDX and ZUD. I also have various BW edits for the menus and some modular plugins. I have edited some of them to my preferences, but I don't think that will be the issue. It doesn't causes any hard crashes or freezes, but it becomes very hard to see. Maybe I should place a warning not to save under these circumstances when I release my demo.
     
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