Thoriére
[i]If everything's a dream, don't wake me.[/i]
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- Seen Sep 14, 2024
Hey everyone.
I've been gone for a long time now (around six or seven months?) because of various health problems, but I'm going to try to be back in action now. I'm coming in hot with a question I'm not sure how to word properly, but I'll make an attempt at it anyway.
Back when I was actively working on this project, I posted a thread about implementing a race choice feature (not unlike the one featured in PKMN X/Y) and some gender variance. Eventually through some conversation with fellow hackers, I decided that the best course of action would be to scrap gender modifiers entirely and make the race choice and character designs a priority. An idea came to mind for adding a new variable command to replace or modify checkgender and alter it to the command checkpronoun. There would be an input box similar to the player name input.
I'll include an example in the spoiler below using fae/faer pronouns for demonstration.
My problem is with actually hacking the command. I've never done something like this before, although I know that Touched has (in this Mega Evolution Thread), but I think this is a bit different and I'm not entirely sure where to start. This also feels a lot more detailed and perhaps a bit more arduous. :/
I suppose what I'm asking is for some help to point me into the right direction on how to start this whole crusade. Hacking commands seems like it would need even more than ASM and could possibly require C/C++ like the Ruins of Alph, as suggested by another user.
If this seems unclearly worded, please tell me and I'll do my best to clear it up. I did some cursory Google searches on the matter to see if any previous unlocked threads existed for this, and so far I've had no luck. If this thread is in the wring place, please don't hesitate to let me know and/or move it.
I've been gone for a long time now (around six or seven months?) because of various health problems, but I'm going to try to be back in action now. I'm coming in hot with a question I'm not sure how to word properly, but I'll make an attempt at it anyway.
Back when I was actively working on this project, I posted a thread about implementing a race choice feature (not unlike the one featured in PKMN X/Y) and some gender variance. Eventually through some conversation with fellow hackers, I decided that the best course of action would be to scrap gender modifiers entirely and make the race choice and character designs a priority. An idea came to mind for adding a new variable command to replace or modify checkgender and alter it to the command checkpronoun. There would be an input box similar to the player name input.
I'll include an example in the spoiler below using fae/faer pronouns for demonstration.
Spoiler:
What is your preferred subject pronoun (i.e. "she")?
f a e _ _ _ _ _
What is your preferred object pronoun (i.e. "her")?
f a e r _ _ _ _
What is your preferred possessive adj. pronoun (i.e. "her")?
f a e r _ _ _ _
What is your preferred possessive pronoun (i.e. "hers")?
f a e r s _ _ _
What is your preferred reflexive pronoun (i.e. "she")?
f a e r s e l f
f a e _ _ _ _ _
What is your preferred object pronoun (i.e. "her")?
f a e r _ _ _ _
What is your preferred possessive adj. pronoun (i.e. "her")?
f a e r _ _ _ _
What is your preferred possessive pronoun (i.e. "hers")?
f a e r s _ _ _
What is your preferred reflexive pronoun (i.e. "she")?
f a e r s e l f
My problem is with actually hacking the command. I've never done something like this before, although I know that Touched has (in this Mega Evolution Thread), but I think this is a bit different and I'm not entirely sure where to start. This also feels a lot more detailed and perhaps a bit more arduous. :/
I suppose what I'm asking is for some help to point me into the right direction on how to start this whole crusade. Hacking commands seems like it would need even more than ASM and could possibly require C/C++ like the Ruins of Alph, as suggested by another user.
I don't know GBA ASM, though judging from other projects, this cannot be created with just a simple ASM routine - you would probably need to code it in C and then compile that into the game (kinda like how the Ruins of Alpha puzzle was done). Not to mention the amount of graphics and checks you would need - some things that come to mind immediately are the overworld sprites (~3 or 4 of them per gender, with a ton of frames each), backsprites and the trainer sprites.
While this is definitely possible, I don't think it will be very easy to create.
If this seems unclearly worded, please tell me and I'll do my best to clear it up. I did some cursory Google searches on the matter to see if any previous unlocked threads existed for this, and so far I've had no luck. If this thread is in the wring place, please don't hesitate to let me know and/or move it.
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