Heatran

luke

Master of the Elements
  • 7,845
    Posts
    17
    Years
    I know there was just a huge discussion on what's uber and what's not, but I'm pretty sure Heatran is right on the line, so I'm not sure of what it's classification is. If its allowed in Standard Play, would this be a worthwhile moveset:

    Heatran@Choice Specs
    Nature: Modest
    Ability: Flash Fire
    EVs: 216 HP, 132 Special Attack, 92 Speed, 68 Special Defense

    Flamethrower
    Earth Power
    Dragon Pulse
    Overheat
     
    Last edited:
    I disapprove of overheat.
     
    No, too vulnerable. If I were you, I'd up the Speed EVs so you could at least outspeed SOMETHING. Flash Cannon is bad.
     
    Whoever considers Heatran an uber needs to go die. Same goes for Rotom.

    Anyway, get as many special EVs as possible, that's my advice.
     
    Rotom's not even a legendary, or a possibility for online play.

    Some people consider it a legendary, and they're morons. Trust me.
     
    Is it a good spread or a bad spread? I was thinking of putting some Defense EVs in case it was hit by an Earth Power/Earthquake, but with 4x Weakness to Ground moves, it'll be KO'd either way. So it's best to switch to my Gliscor when an Earthquake is eminent.
     
    Is it a good spread or a bad spread? I was thinking of putting some Defense EVs in case it was hit by an Earth Power/Earthquake, but with 4x Weakness to Ground moves, it'll be KO'd either way. So it's best to switch to my Gliscor when an Earthquake is eminent.

    Anyone who keeps a Heatran out when there are threats of EP or EQ has problems.
     
    Back
    Top