Help and Request Thread

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Dawson

The Rebirth Is Upon Us
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    Okay, the old thread was all cluttered and a complete mess. I felt it was time for a change. This time with rules to keep everything in order.

    What is allowed in this thread:
    -Requesting for somebody to post a chip/charset or other resources that can be ripped straight from games.
    -Requesting a tutorial or where to find them
    -Asking how to to perform 'simple' actions
    -Asking where to get certain programs to help with your game making ie Sprite Converter
    -Asking for help when your code isn't working correctly

    What isn't allowed in this thread:
    -Requesting somebody to custom make a chip/charset for you
    -Asking how to make a CBS, CMS, Pokedex etc
    -Asking for someone to give you one of the above
    -Requesting warez
    -Asking for someone to post their own code

    When you're asking for help, go into as much detail as possible when describing what the problem is or what you want to know. There's nothing worse than trying to help someone when they've only given a brief description. If you can't be bothered to explain thoroughly, don't expect people to bother to reply.

    And remember, no asking for custom stuff. Those requests never get replied to and just clog up the thread.

    I will try to edit this post with the most common questions and answers to prevent people asking/requesting the same stuff time and time again.

    And any posts that don't stick to these rules will be deleted. Let's see if this makes the thead more manageable.

    --------------------------------------

    Useful links

    RPG Maker XP
    www.rmxp.net
    www.dubealex.com

    RPG Maker XP
    https://raichu.s41.xrea.com/poke/charset/index.html
     
    Last edited:
    w00t! A new and clean thread. XD

    These answers are quoted from the old one. :)

    youngotaku said:
    On RMXP,when i opened my project, my maps were suddenly an extremely small size on every map(20 x 15?) as a default for every project and every chipset. i know i can change size under map properties but that didnt work too well so is there any way i can change the defualt size back to normal? And i wasnt on 1/2 or 1/4 of the map by the way it was 1/1.

    You mean default or your already made maps? If default, it's meant like that.

    yuoaman said:
    I want to make a game with RMXP but I do not understand a thing about it do you have any tutorials that will show me?

    Try www.rmxp.net or its forums. Maybe as well as www.dubealex.com (and it's forums).

    EDIT: Lol, you added the links on the first post XD
     
    Last edited:
    Hi, i was woundering if anyone out there could get or have the Lava Auto tile from Mt Pyre in R/S/E ?

    Thx
     
    I'll ask this again now there is a new thread: Does anyone have a harry potter charset, chipset, and/or a set of monsters. I don't care what platform, but i would prefer GB.
     
    I need help, whenever I use the input name command on RMXP then all the letters go invisible, I've tried editing the script but that doesn't work, can someone help me?:(
     
    @datriot when the guys were translating rmxp they made mistakes translating the name input script and they made a mess of it so you cant see the letters.

    does any matrix tilesets?
     
    Sylph said:
    How can I put the font black instead of white?

    Change the window base color to black (0,0,0,0 ... I think)
     
    In your Window_Base script, find ...

    Code:
    def normal_color
    return Color.new(96, 96, 96, 255)
    end

    and change the numbers. (I'm assuming black is 255,255,255,255)
     
    datriot said:
    I need help, whenever I use the input name command on RMXP then all the letters go invisible, I've tried editing the script but that doesn't work, can someone help me?:(
    What you need to do is go to Windows_Base in the scripts and look at line 79 it should look like..
    Code:
    return Color.new(255, 255, 255, 255)
    change it to.
    Code:
    return Color.new(10, 5, 10, 255)
    What this will do is change the color of the text to black so the text will be visible or you can change the window skin to a more darker skin.
     
    Jeff_PKLight said:
    In your Window_Base script, find ...

    Code:
    def normal_color
    return Color.new(96, 96, 96, 255)
    end

    and change the numbers. (I'm assuming black is 255,255,255,255)
    actually, jeff,
    Code:
    def normal_color
    return Color.new(96, 96, 96, 255)
    end
    this color is black / grey :P
    (0,0,0,255) would be 100% black
     
    Webmaster Tyler said:
    How do you make a movie and a map for games
    You make a map, using the built-in map editor in the game makers. Movie... er, I dunno.
     
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