Help and Request Thread

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Okay, so i have a problem with my game. I use Pokemon tilesets, and I add some into the background, but then, white things appear, and I do not know how to remove them O.o

Screeny: https://images.mihopa.com/images/logins/Kira/73549752.jpg

Oh, and one more question, how do you make someone go from one map to another, like a switch?
And, when I add a building, the character can walk on it. I would like it to be un-walkable, how to make that?
And, How do add Sprites, not yours, some other peep, to the map,
And, how do you make the conversation between them both?

I hope somebody can answer my questions, maybe not all at once...
 
Okay, so i have a problem with my game. I use Pokemon tilesets, and I add some into the background, but then, white things appear, and I do not know how to remove them O.o

Screeny: https://images.mihopa.com/images/log...ra/73549752.jpg

Oh, and one more question, how do you make someone go from one map to another, like a switch?
And, when I add a building, the character can walk on it. I would like it to be un-walkable, how to make that?
And, How do add Sprites, not yours, some other peep, to the map,
And, how do you make the conversation between them both?

I hope somebody can answer my questions, maybe not all at once..

er...for the sprites and convos,use events.
as for the buildings,go to the database and go to the tileset your using and make sure that the tiles of the building are on X
 
Oh, and one more question, how do you make someone go from one map to another, like a switch?
those are teleports. You make a new event, insert a command; teleport command, choose a map, and an X-Y Coordinate, or a tile on the map.
Also, to make the person touch the event and teleport, set its Trigger to "On Hero Touch".

And, when I add a building, the character can walk on it. I would like it to be un-walkable, how to make that?

Go to your Database, Tileset editor, you will see "x" and "o"s, toggle between them to give the desired effect.

x: Unwalkable
o: walkable

And, How do add Sprites, not yours, some other peep, to the map,
If you mean "Characters", those are handled by events, just click on the white box in the event editor (the smaller one) Choose a character.

And, how do you make the conversation between them both?
Using the good 'ol message command :)
Insert new command >> Message, type in whatever, Ok. Then, run the game

I hope I helped ^-^
 
Those are the variable lists. You should be able to exit that when you press ESC.
 
okay for pokemon chipsets and charsets, goto www.charas-project.net
for pokemon attack sprites, goto pokemonelite2000.com
for harry potter charsets, goto www.charas-project.net
harry potter chipsets are already built into rm2k, just compare the gameboy advance game to the basic chipsets.
and for that question about the white stuff on your chipset(the pokemon one), when you goto chipsets,import,then the file, it'll let you see the picture. Double-click the color on the picture you dont wanna see, like any color or, in your case, white
 
Kira said:
Okay, so i have a problem with my game. I use Pokemon tilesets, and I add some into the background, but then, white things appear, and I do not know how to remove them O.o

Screeny: https://images.mihopa.com/images/logins/Kira/73549752.jpg

Oh, and one more question, how do you make someone go from one map to another, like a switch?
And, when I add a building, the character can walk on it. I would like it to be un-walkable, how to make that?
And, How do add Sprites, not yours, some other peep, to the map,
And, how do you make the conversation between them both?

I hope somebody can answer my questions, maybe not all at once...
Where did you get that tile set? The white things are there coz they're all on the same layer. You need to change the layer when you place the building down and have the sand underneath it.
 
I have a second request to add to my first one (on pg 1)
dose anyone have the Victory Road walls the Red,yellow one with the Whity/grey roof

thx
in advance
 
Demonic Budha said:
I have a second request to add to my first one (on pg 1)
dose anyone have the Victory Road walls the Red,yellow one with the Whity/grey roof

thx
in advance
i never seen those before,
so i think you need to rip them ^__^
 
K i need alot of help with my game cause i want a really good battle system but mine doesnt work i want to have a pokegear a day and night system (which i tryed and never worked) im just really bad at scriping so please can anybody help me out?
 
Does anyone have any RMXP Harvest Moon: FOMT resources?
(Tilesets, music, etc.)
 
Questions about Rm2k and Rm2k3

Rm2k
1. Can you tint worlds and if so how?
2. How do you "customize" the message box?
3. What is the max amount of ppl you can have in a party at one time?

Rm2k3
1 - 3. All of the Rm2k questions, but with Rm2k3 answers.
4. Where can i download Rm2k3?
 
RM2K:
1: Go to the Event Editor. Choose if you want the event to be push key, hero touch, auto start, or parallel process. Go to the 2nd page of the event comands and select "Set Screen Tone" Move the sliders until get the tint you want.

2: You can either make or find "System" files. You can use any paint program. The files have to be 160x80 in size. Look for tutorials on making these.
(I personally can't make any. :nervous:)

3: You can have 4 at a time.

RM2K3

1: Same thing except the command is called "Tint Screen".

2: Same thing

3: Same thing

4: I found a download at https://rpgmaker.thaiware.com/download/
Scroll down to "RPG Maker 2003 Main Program+RTP" and select
- RPG Maker 2003 1.09a (Eng) + RTP
 
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