• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Help and Request Thread

Status
Not open for further replies.
For RMXP you have to tell it what colour must be
transparent when you first import it in.
 
Plusle7888 said:
My RM2k3 is not working. I tried re-downloading it, but when I test play my game, the arrow keys will not move the cursor, and my Space Bar/Enter Key will not got to the selected target (New Game). I tried making a new game- doesn't work! Even my other computer, which used to run it fine, is having the same problems. Does anyone know where I can get a working RM2k3?

*edit* Argh! Now my Rm2k won't work, either!

*edit #2* Note that I'm only doing this because I can't get Pokemon (the Pokemon, not the trainers) CharSets for RMXP. If I got these (and how to make the window go full screen in RMXP), then I wouldn't care about RM2k/3.
This is a big problem for me, because I am only good at using RM2k/3, and because I can't find any RMXP Pokemon CharSets.
 
Demonic Budha said:
For RMXP you have to tell it what colour must be
transparent when you first import it in.
any color,
if you import it,
you can left and right click on the bitmap to make it transperant
 
umm....... i wasnt asking i was replying to someone elses question.
But it had been perviously.
(excuse the spelling)
 
hey. i dunno if u can do this. but is it possible to show a message. then have ur custom selection box that u can move without having to hit ENTER so the message goes away then u select.

u no on the pokemon games. where it asks you boy or girl. then the message is still there when u move up and down on the boy/girl selection thing... is it possible?

thanks!
 
I'm trying to upload the pokemon in rmxp and I've done the types, but apparently, to do the attacks when the pokemon levels up, the pokemon must be a class... and I'm confused... I was told to put pokemon as heroes and the types as the alignment and the class... XDD I'm so lost...
 
BleachXP.com said:
hey. i dunno if u can do this. but is it possible to show a message. then have ur custom selection box that u can move without having to hit ENTER so the message goes away then u select.

u no on the pokemon games. where it asks you boy or girl. then the message is still there when u move up and down on the boy/girl selection thing... is it possible?

thanks!
yes it is,
it's in the new starterkit(beta 0.2).
i made it like this:
moving the original window to the top.
and replace the window at the bottom with Window_Help ;)
 
Nevermind again... sorry i keep posting stuff and then figuring it out...
 
Last edited:
Looking for Pokemon tilesets for Sphere.

:classic: Hey, everyone. I'm new to this forum so just trying to get around. Anyways I was hoping someone might be able to provide me with some pokemon tilesets, sprites, etc. for the game maker, Sphere. If so I will definitely give proper credit. If no one has any maybe someone could give me some sites to get some. Also, I'm knew to Sphere so if anyone could give me some advise on how to create a pokemon game using it(as far as menu system, pc system, day/night system, snow/rain system, water reflection and just anything) I would really appreciate it. thank you!!! :classic:
 
BleachXP.com said:
i'm using RM2k3. can u do it for that?
it can be done,
but with loads of pictures ;)
Code:
<>show_picture1 'message'
<>show_picture2 'choice, index 1'
<>key input processing: variable [input]
<>label:index1
<>branch if variable [input] = 4
  <>show_picture2 'choice, index2'
  <>goto-label index2
 :else
  <>branch if variable [input]
    <>#this happens when choice first option
  <>end
<>end

<>label:index2
<>key input processing: variable [input]
<>branch if variable input = 1
  <>show_picture2 'choice, index 1'
  <>goto-label: index1
 :else
  <>branch if variable [input] = 5
    <>#this happens when choice second option
  <>end
<>end
it requires some 'even programming' knowlegde

here's some info about branches
branch if variable [input] = number
this is fairly simple.
number = 1 (down key)
number = 2 (left key)
number = 3 (right key)
number = 4 (up key)
number = 5 (action key)
number = 6 (cancel key)

it's been a while since i opened rm2k(3) :P
 
Last edited:
sorry if this has a been asked before, how do i play these games? i keep getting an error. here the error that comes up: RGSS-RTP Standard ??????????

why can't i play the games?
 
Last edited:
Dogboy2709 said:
sorry if this has a been asked before, how do i play these games? i keep getting an error. here the error that comes up: RGSS-RTP Standard ??????????

why can't i play the games?
you need to install the rtp,
or download rmxp at www.download.com
you can download the official version there.
you need to pay if you want the full version btw.
(if you pay, you'll get the serial code to get full access to the program.)
without paying, you can use the 'beta' version of rmxp
 
Status
Not open for further replies.
Back
Top