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Help and Requests

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I've been Googling away for a long while trying to find a Pokemon battle system tutorial for Sphere, but I can't seem to locate one.........

I'm certain I can figure out how to do other stuff with the scripting, but as far as JavaScripting a Pokemon battle system, nothing.

I've heard it's not too difficult to pull off one once you figure it out, but I'm still a bit of a noob to this, and would be unlikely to figure out how to do it from scratch.
 
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this thread is for gaming help.
not hacking.
:P
you would have better luck asking in the hacking area.
 
Need some help with RPG Maker 2003.

I decided to get familiar with RPG Maker 03 before I started some big project. I have a question about heroes.

1) How do I create my own heroes?

2) How do I upload different sprites to give to my heroes? (battle and walking sprites)

Thanks in advance!
 
Wow, you actually use 03? Well, how do I put this... What you're doing is illegal. Entirely illegal, not like ROM hacking (which is half legal). Seriously, how did you get 03? You shouldn't be able to.
 
RPG Maker XP?

Whenever I open up XP it says Failed to obtain a trial serial number from the nTitles server and then it closes out of XP.

What does this mean and how do I fix it?
 
RM2k3 Starter Kit?

I have looked around but haven't been able to find any RM2k3 starter kits. Only XP. Anybody know of an RM2k3 starter kit or an RMXP starter kit that works for 03?
 
What he means is none of the english RM2k3's are legal...
The only english RPGMakers are RPGMakerXP and VX

RPGMaker's 95, 2000, and 2003 were illegally translated by a russian programmer named Don Miguel but don't fret many many people use this program so don't feel like you're the only on e
 
Lo, oh ok, thanks.

I thought he meant like, what are you doing! You'll go to jail for life and I was like EEP! WTF!
 
Answer to your question is easy just use the help file (i figure stuff out my self ya know)
and im an expert at 2003 so i wouldn't like it if you went to jail for just having it!
 
i do!
just set a move route for the NPC.
Then a similar move route for the player.
Its pretty easy :P
 
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